Full notes
Full Dezzibels update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
- Performance
- Server
Dezzibels changes
Added:
Available charts: Levels are now shown directly in the song wheel, making chart availability visible without first selecting a song.
- Error HandlingAdded visual feedback/notifications to inform the user if the game fails to start correctly (previously would just not initialize without any indication).
Fixed:
Tutorial Localization:
Improved Korean tutorial translations for better readability.
Significantly improved the accuracy of Japanese translations, with a specific focus on the tutorial flow for better clarity.
Tutorial Typography: Only latin alphabets appear in cursive during the tutorial.
- World PositioningFixed origin world coordinates at launch to prevent content from appearing behind the player.
- DataFixed a bug that prevented the game from logging personal records during the very first launch.
- Session StabilityFixed an issue with game session initialization when the system was unseeded.
Changed:
- Startup ExperienceImproved startup feedback during initial seeding and music updates so players can clearly see how long the process is expected to take.
Leaderboard Sync: When online, the game now refreshes leaderboard data from the server after completing a chart, reducing the delay before scores appear in the global leaderboard.
Source
Changelog.gg summarizes and formats this update. How we read updates.
