In this update4
Full notes
Full Dewdrop Dynasty update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Maps
- Fixes
- Balance
- Performance
- UI and audio
Dewdrop Dynasty changes
Another patch is here, and this one is a bigger one.
Thanks so much to everyone leaving positive reviews and sharing feedback. I’ve been reading through everything!
Full patch notes:
Quality of Life
Improved keyboard input mapping
Allowed unassigned keys
Added Mouse controls
Separate menu controls
Map the same key to multiple inputs
Added the ability to look above and below you
Bug Fixes
Updated Snowheap map
Fixed Final Boss instant kill hitbox
Health upgrades now give a full petal
Fixed early Bonsai access from windmill area
Fixed flamethrower and cooldown timing issues
Removed infinite droplet capsule glitch
Fixed charge shot timing
Fixed flamethrower damage timing
Fixed inconsistent player burning
Fixed Final Boss bullet timing
Fixed Snowheap push puzzle glitch
Reduced Doug Firno smoke
Fixed Blightfield web puzzle crash
Added UI translation warning
Many other small fixes
This patch took a little longer than expected because rebuilding the keyboard input system became a much bigger task than planned. The new system should make controls more flexible and accessible, letting you play the way that feels best.
Next up:
Cloud saves
Controller input mapping and settings
Improved wall jump
As always, my priorities are:
Bug fixes
Quality of life improvements
Content polish and reworks
New content
Thanks again for playing Dewdrop Dynasty. I’m excited to keep improving the game and see how it feels over the coming months!
Cheers!
Source
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