Full notes
Full Dewdrop Dynasty update
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Repeated intro
Hey Everyone,
What changed
- Gameplay
- Fixes
Dewdrop Dynasty changes
Thanks so much for all of the kind words and helpful feedback during this first week!
Lots of fixes this week, and even more to come next week.
One of the biggest bugs, which I think scared away a lot of players, was the Save File %. Originally, the total completion % was calculated purely based on rooms explored. So, some people only an hour into the game thought they had almost beaten it, which is crazy. Now, it factors in everything.
This patch is mostly bug fixes, along with a quality-of-life feature.
Updated Completion % to factor in everything (not just rooms explored)
Fixed Blight Wolves soft lock
Fixed ground slash for Webulix so he doesn't appear outside of the room
Added the ability to skip boss cutscenes after seeing them once for Webulix, Bonsai Beetle, and the Final Boss (more to come)
Things we're going to address in the next week or so:
Adding Cloud Saves
Improving Wall Jumping
Recovering money after dying
Rebalancing and improving boss fights
Thanks for all of the kind reviews, and please know that we are actively looking at all of your feedback!
Source
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