Full notes
Full Dewdrop update
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Repeated intro
Hey everyone,
What changed
- Gameplay
Dewdrop changes
I've got some news today. I'm pushing Dewdrop's release back one month, to September 18th.
I know a delay isn't what anyone wants to hear, but I'd rather take the extra time now than ship something that isn't fully polished. Dewdrop is feature complete, I'm just in the process of tightening everything up.
Honestly, I underestimated how long it would take to finish and playtest over 50 levels. On top of that, since I'm a one man team, I'm also handling trailers, the Steam page, and marketing all on my own, so something had to give. A short delay gives me the room to get it right for you all.
Thank you all for the patience and support so far. We are so close now! Just need a little more time to get this into the shape you deserve. I can't wait to hear all of your beautiful creations soon!
(I will also be releasing another devlog soon to show you all of the latest changes so stay tuned)
Source
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