Full notes
Full Devoured Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
https://youtu.be/gqm0jhifBPg The video in the link will explain a bit more, but here are some of the key points. Inventory After I updated the game with pickups it became clear that the inventory was really only related to building, and felt kind of out of place, so inventory management is gone for the most part. Story This hasn’t changed much in terms of the plot; it has however been tweaked to start off a bit linier leading to more open ended play style. Combat This is much the same except much faster with power ups. Home Town This has changed a bit, now instead of running around building houses and what not it’s become much more like suikoden , where you find and recruit people whom build their own structure. Turn Based Battles (rock,paper,scissor) Not much changed except for how you get units, which is more on the gold. Think mercenary’s for hire instead of training. So the reason for these last minute changes is related to a few things. I’ll list them below. Time I can’t continue to spend the extra time on the project, instead I needed to set firm time lines, so the game will be released by the end of this year no matter what. Goal is in 3 months. Budget Or lack thereof, unfortunately sales have been quite bad. Most have the game from a sale or prize or something like that. Had I not had a full time job this would have ended a month after it started. Team I started off with a team of three, but things didn’t work out and I’ve been solo for nearly the entire time it’s been on steam. So while the odds have been stacked against me in just about every part of this process I’m not one to give up. The game that’s released will be a full game, while shorter and minus a few features I wanted, it will be well worth the price. I only hope that when it does release, that people see what one person was able to do, and see that investing in my is worth it. I will continue to upload progress videos, but the next update to steam will be when it’s done. When I say done I mean the main story and all its related content, I will continue to create content and modes but in a much more relaxed state, and free of course. Thanks for your continued support.
Source
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