What changed
0 fixes1 addition0 changes0 removals
addedWhile I mentioned updates would start off slow at first I still want remain transparent to what I'm doing, so I will post status updates on what I'm doing. I have been doing more advertisements and updating my websites to reflect up to date information. That part of being a developer to me is very mundane and boring but it is part of the process so I have to do what I can. As for the game I work on it every day/night so progress is being made. I do the most during the weekend, so updates will most likely come on Sundays or Mondays. I have the inventory system working quite well, and have been adding in new recipes. When the next update does come out you will be able to craft over 30 things, need to manage hunger and thirst, and maybe have some status effects to deal with. All in the test area as the main game was meant to be show the theme and let you do many of the simple things like quest and such. I also have a few more features I want to add to the game which I will go into later when I have those systems working. As always thanks for your support, I value each and every one that believes in what I'm doing.
Devoured Time changes
addedWhile I mentioned updates would start off slow at first I still want remain transparent to what I'm doing, so I will post status updates on what I'm doing. I have been doing more advertisements and updating my websites to reflect up to date information. That part of being a developer to me is very mundane and boring but it is part of the process so I have to do what I can. As for the game I work on it every day/night so progress is being made. I do the most during the weekend, so updates will most likely come on Sundays or Mondays. I have the inventory system working quite well, and have been adding in new recipes. When the next update does come out you will be able to craft over 30 things, need to manage hunger and thirst, and maybe have some status effects to deal with. All in the test area as the main game was meant to be show the theme and let you do many of the simple things like quest and such. I also have a few more features I want to add to the game which I will go into later when I have those systems working. As always thanks for your support, I value each and every one that believes in what I'm doing.
While I mentioned updates would start off slow at first I still want remain transparent to what I'm doing, so I will post status updates on what I'm doing. I have been doing more advertisements and updating my websites to reflect up to date information. That part of being a developer to me is very mundane and boring but it is part of the process so I have to do what I can. As for the game I work on it every day/night so progress is being made. I do the most during the weekend, so updates will most likely come on Sundays or Mondays. I have the inventory system working quite well, and have been adding in new recipes. When the next update does come out you will be able to craft over 30 things, need to manage hunger and thirst, and maybe have some status effects to deal with. All in the test area as the main game was meant to be show the theme and let you do many of the simple things like quest and such. I also have a few more features I want to add to the game which I will go into later when I have those systems working. As always thanks for your support, I value each and every one that believes in what I'm doing.