HomeGamesUpdatesPricingMethodology
Steam News1 January 20266mo ago

🛠️ Devil’s Due – Hotfix v0.9.6.1

This hotfix focuses on UI behavior, input consistency, versioning cleanup, and overall responsiveness across various screen resolutions. Thank you for your continued feedback!

Full notes

Full Devils Due update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions6 changes2 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Store
fixedThis hotfix focuses on UI behavior, input consistency, versioning cleanup, and overall responsiveness across various screen resolutions. Thank you for your continued feedback!
addedInput & MenusESC Key Functionality: All in-game windows can now be closed by pressing ESC .
changedInput & MenusSettings Access: Pressing ESC while no windows are open now correctly triggers the options menu ( Hell’s Settings ).
changedUI Responsiveness & ScalingDynamic Resizing: Improved responsive UI behavior when resizing the game window or playing on lower resolutions.
removedUI Responsiveness & ScalingEdge Protection: UI elements no longer push into or overlap each other at the screen boundaries.
addedUI Responsiveness & ScalingDevil’s Due Container: Applied new scaling logic to the main container to prevent layout breaks.

This hotfix focuses on UI behavior, input consistency, versioning cleanup, and overall responsiveness across various screen resolutions. Thank you for your continued feedback!

Input & Menus

  • ESC Key Functionality: All in-game windows can now be closed by pressing ESC.

  • Settings Access: Pressing ESC while no windows are open now correctly triggers the options menu (Hell’s Settings).

UI Responsiveness & Scaling

  • Dynamic ResizingImproved responsive UI behavior when resizing the game window or playing on lower resolutions.
  • Edge Protection: UI elements no longer push into or overlap each other at the screen boundaries.

  • Devil’s Due ContainerApplied new scaling logic to the main container to prevent layout breaks.

Music Player (Top Right)

  • Proportional Scaling: The music player now scales down correctly instead of stacking or overlapping other elements.

  • Fixed Positioning: The player remains anchored to the top-right corner across all aspect ratios.

  • Conflict ResolutionFixed an issue where the music player overlapped the Shop and Spin buttons on smaller screens.
  • Window CleanupMusic player swinger toggle buttons (the three buttons at the bottom of the music player) are no longer visible when the Shop window is open. (Note: the swinger below the player is disabled until next small patch because of an annoying bug)

Layout & Overlap Fixes

  • Win Patterns & SymbolsFixed a bug where left-side elements would slide behind the Devil’s Log at lower resolutions.
  • Button Grouping: Spin and Shop buttons are now properly grouped and scale in unison during window resizing.

Shop Window Improvements

  • Safe Zones: The Shop window now maintains a minimum 50px margin from the top and bottom of the screen.

  • Visibility Fix: This margin scales with resolution to ensure the Leave Shop button is never cut off.

  • UI Bleed-throughFixed various issues where background elements were visible through the Shop UI.

Version Consistency

  • Unified VersioningFixed an issue where different UI elements displayed conflicting version numbers (v0.9.5 vs v0.9.6).
  • Centralized Code: The game version is now handled via a single central logic point, ensuring consistency across the entire client.

  • Current BuildUpdated all displays to reflect v0.9.6.1 .

Thank you for reporting these issues and helping us improve Devil’s Due. More updates are actively in development, especially another load of UI scaling fixes!

— The Devil’s Due Team (it´s just me, lol)

Source

Steam News / 1 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.