In this update7
Full notes
Full Devil of the Plague update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Maps
- Balance
- Store
Devil of the Plague changes
Hello Plague Doctors,
Patch 0.3.1 is now live.
This update focuses on gameplay polish, collectible system improvements, audio improvements, achievement fixes, and several balance adjustments across Dungeon and Egypt.
Achievement System & Bug Fixes
Fixed one achievement-related issue.
Removed one outdated achievement.
Improved the achievement system and backend tracking.
Several achievement-related bugs have been cleaned up, while remaining edge cases are still being reviewed.
General PlayFab-related backend improvements have been made.
Gameplay & Balance Changes
Adjusted the number of side enemies in the Dungeon map.
Increased and corrected Mandrake availability in the Egypt map.
Fixed an issue where players could get stuck in the ground after falling in ghost mode.
Reduced the duration of Hallucinative Mode by around 30–40%.
Fixed several enemy spawn points that could cause players to get stuck.
Pest Hunters can now bring ritual items.
Collectible & Cosmetic Improvements
Updated the collectible system to improve how collectible data is counted and displayed.
Fixed an issue where earned outfits in the lobby would not appear until the page was refreshed.
Audio Improvements
Added new Dungeon-specific sounds:
Fountain sound that changes depending on fullness.
Ingredient drop sound for the fountain.
Syringe filling sound.
Reworked the Dungeon scream system to be less frequent, more distant, less tiring, and more atmospheric.
Added weighing and success sounds for the Egypt scale.
Balanced several ambience sounds.
Fixed attenuation issues with object interaction sounds.
Reworked pickup and drop sound attenuation.
Added new tension-building audio when approaching the boss.
Added several additional polish improvements, including achievement sounds and other feedback sounds.
Other Improvements & Bug Fixes
Added multiple polish improvements across the game.
Fixed several small gameplay and interaction issues.
Improved overall gameplay feel and reliability.
Added additional feedback sounds, including achievement-related sounds.
We are continuing to work on extended gameplay features that will increase replayability, as well as Full Controller Support and GeForce NOW support.
Thank you for continuing to play, report bugs, and share your feedback during Early Access.
More updates are on the way.
See you in the plague.
Devil of the Plague Dev Team
SoulByte Games
Source
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