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Steam News29 July 202616d ago

Patch 0.3.1 – Gameplay, Audio, Collectible & Achievement Fixes

Hello Plague Doctors, Patch 0.3.1 is now live. This update focuses on gameplay polish, collectible system improvements, audio improvements, achievement fixes, and several balance adjustments across Dungeon and Egypt.

In this update7

Full notes

Full Devil of the Plague update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes7 additions13 changes1 removal
  • UI and audio
  • Fixes
  • Gameplay
  • Maps
  • Balance
  • Store
changedPatch 0.3.1 is now live.This update focuses on gameplay polish, collectible system improvements, audio improvements, achievement fixes, and several balance adjustments across Dungeon and Egypt.
fixedAchievement System & Bug FixesFixed one achievement-related issue.
removedAchievement System & Bug FixesRemoved one outdated achievement.
changedAchievement System & Bug FixesImproved the achievement system and backend tracking.
fixedAchievement System & Bug FixesSeveral achievement-related bugs have been cleaned up, while remaining edge cases are still being reviewed.
changedAchievement System & Bug FixesGeneral PlayFab-related backend improvements have been made.

Devil of the Plague changes

changedThis update focuses on gameplay polish, collectible system improvements, audio improvements, achievement fixes, and several balance adjustments across Dungeon and Egypt.
fixedFixed one achievement-related issue.
removedRemoved one outdated achievement.
changedImproved the achievement system and backend tracking.
fixedSeveral achievement-related bugs have been cleaned up, while remaining edge cases are still being reviewed.

Hello Plague Doctors,

Patch 0.3.1 is now live.

This update focuses on gameplay polish, collectible system improvements, audio improvements, achievement fixes, and several balance adjustments across Dungeon and Egypt.

Achievement System & Bug Fixes

  • Fixed one achievement-related issue.

  • Removed one outdated achievement.

  • Improved the achievement system and backend tracking.

  • Several achievement-related bugs have been cleaned up, while remaining edge cases are still being reviewed.

  • General PlayFab-related backend improvements have been made.

Gameplay & Balance Changes

  • Adjusted the number of side enemies in the Dungeon map.

  • Increased and corrected Mandrake availability in the Egypt map.

  • Fixed an issue where players could get stuck in the ground after falling in ghost mode.

  • Reduced the duration of Hallucinative Mode by around 30–40%.

  • Fixed several enemy spawn points that could cause players to get stuck.

  • Pest Hunters can now bring ritual items.

Collectible & Cosmetic Improvements

  • Updated the collectible system to improve how collectible data is counted and displayed.

  • Fixed an issue where earned outfits in the lobby would not appear until the page was refreshed.

Audio Improvements

  • Added new Dungeon-specific sounds:

  • Fountain sound that changes depending on fullness.

  • Ingredient drop sound for the fountain.

  • Syringe filling sound.

  • Reworked the Dungeon scream system to be less frequent, more distant, less tiring, and more atmospheric.

  • Added weighing and success sounds for the Egypt scale.

  • Balanced several ambience sounds.

  • Fixed attenuation issues with object interaction sounds.

  • Reworked pickup and drop sound attenuation.

  • Added new tension-building audio when approaching the boss.

  • Added several additional polish improvements, including achievement sounds and other feedback sounds.

Other Improvements & Bug Fixes

  • Added multiple polish improvements across the game.

  • Fixed several small gameplay and interaction issues.

  • Improved overall gameplay feel and reliability.

  • Added additional feedback sounds, including achievement-related sounds.

We are continuing to work on extended gameplay features that will increase replayability, as well as Full Controller Support and GeForce NOW support.

Thank you for continuing to play, report bugs, and share your feedback during Early Access.

More updates are on the way.

See you in the plague.

Devil of the Plague Dev Team

SoulByte Games

Source

Steam News / 29 July 2026

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