In this update4
Full notes
Full Developer Daily update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Balance
- Maps
- Fixes
Developer Daily changes
New Language Support and Automation
Newly Added Languages: Russian, Spanish, Brazilian Portuguese, and German.
Automatic Language Selection: The game automatically selects the appropriate language on first launch based on the Windows system language.
- Custom Language AdditionYou can add new languages to the game by following the Developer Daily_Data\\Data\\Core\\Languages folder path.
Infrastructure and Technical Improvements
Unity Version: The game engine has been upgraded to Unity 6.5.
Render Pipeline: Transitioned to the URP system.
- NoteDue to this transition, certain systems were updated and real-time reflections were temporarily removed.
- Mod ManagementA mod management option has been added to the main menu (will be developed further based on interest in the game).
Gameplay and Economy Balancing
NPC Movements:
The blocking of NPCs by tables and chairs has been removed; they can now walk through them to prevent getting stuck and unwanted movements.
NPCs now use umbrellas by distinguishing between indoor and outdoor environments.
Programs and Market:
Except for first-tier programs, other programs are now released over time.
Program prices have been increased by 100 percent.
Economy and Hardware:
Prices for cases, keyboards, mouse, and monitors have been increased by 100 percent.
These products can now occasionally be discounted or out of stock.
A new UI has been added for discounted products.
Mini-games and Interface:
In the connection mini-game, connection lines are now displayed between connected boxes.
Location markers for main quests and job quests have been updated.
Outer shadows of texts have been made thicker.
Bug Fixes
- Maps and LocationsThe issue where NPCs could not enter the large mansion has been resolved.
Camera and Lighting:
The bug where the camera focuses on different points while talking to NPCs has been fixed.
The brightness of the camera zoom-in light has been reduced.
NPC and Environment Perception:
The issue where NPCs failed to detect that room lights were on has been fixed.
- Item and InventoryThe issue where items with completely depleted durability could not be picked up into the inventory or moved in certain situations has been resolved.
Tutorial and Texts:
Some problems encountered in the initial tutorial have been resolved.
Various corrections have been made to description texts.
General: Various quality-of-life improvements have been applied.
Source
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