Full notes
Full Developer Daily update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Server
- Maps
- UI and audio
- Fixes
Added
Added status indicators to the Workers screen showing workers’ current states (Had lunch, Working while seated, Room light on)
Houses owned by NPCs can now be purchased by paying three times their value
The dialogue screen can now be exited using the TAB key
NPCs stop talking if they are already speaking to the same person or to themselves
Updated
Changed the server name input text color to black on the New Game screen
Jobs added to or removed from a project no longer move the project to the top of the list; the last viewed position is preserved
Names of marked tasks on the map were updated to reflect the required action
HUD adjustments were made to the Company Information screen
Fixed
Fixed an issue where employees appeared to be assigned to monitors that were added to or sold from the inventory
Fixed the “Reset Tutorial” button overlapping the game mode descriptions
Fixed an issue where shop doors did not open on the first day
Updated the inventory tutorial to match the new inventory visuals
Fixed an issue where selecting a job for one worker also changed other workers’ job selections
Source
Changelog.gg summarizes and formats this update. How we read updates.
