Full notes
Full DEV Bloodline update
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Repeated intro
Hello people of the World,
What changed
- Gameplay
- Fixes
- UI and audio
DEV Bloodline changes
- Officemap
Today we introduce a Hotfix for bugs you have been reporting to us.
Fixed / Changed:
- Fixed a bug with the AI of Forest
- Fixed a bug in the Office, which broke the Game after pressing Escape
- Fixed a bug in the Forest, which included some broken Colliders and Meshes
- Fixed a bug with the Menu, allowing users to access Levels which werent ment for public viewing
- Fixed a bug with the Cutscenes, not being able to move.
- Fixed all Player Controllers to not have false movement
- Fixed broken AI which affected all Levels
- Fixed a bug which made the Mouse Cursor not show up in the Menu, after you died
- Fixed a bug with the Savegames
- Fixed a bug in the Office, which made the Player unable to access the Options Menu
- Fixed the Enemys Locomotion
- Fixed the Lights in Cutscenes
- Made big changes to the Forest, including a recode of the Pickup System
- Rebuilded with C++ implentation
- Changed the Graphics Settings
- General changed the overall Graphics to be more performant
- Added Screen Levels: Fullscreen, Exclusive Fullscreen, Windowed
- Added Resolutions: 3840 x 2160, 1920 x 1080, 1280 x 720
- Added some Quality of Life features
- Added new more Optimized Lights
Source
Changelog.gg summarizes and formats this update. How we read updates.
