Full notes
Full DEV Bloodline update
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What changed
- Compatibility
- Gameplay
- UI and audio
- Performance
- Fixes
DEV Bloodline changes
- Officemap
Beta Update v. 0.2.0
Hello again, We are now able to ship the Second big Closed Beta of D.E.V Bloodline to you, adding core features, Performance and Big changes to Gameplay.
Added:
- Added Graphics Level, increased up to 11k Materials
- Added New Enemeys to encounter
- Added Realism and Physics
- Added Sky and Weather System
- Added 2 New Levels for this Beta
- Added C++ language library for better Performance, better Compability and faster loadingtimes
- Added Loading Screens
- Added 3 New AI's
- Added Memory Flush Protection
- Added Savegames
- Added Savegame Protections (Inactive in Beta)
- Added New Lightning
- Added New Rendering Technique
- Added Custom Render Pipeline Settings, to ensure stable Performance (Alpha)
- Added Locomotion Rigging to make Animations feel more fluid
- Added 3 New Menu Backgrounds
- Added Dynamic Menu Features to make the game look more Realistic
- Added Halloween Update
Reworked:
- Changed the Player to a newer Modell
- Changed the General Player Controller in every Level to increase Movement Precision
- Reworked the opening/closing system of lockers
- Reworked the whole AI System in every Level
- Reworked Assets to increase Realism in all Levels
- Reworked Lightning in every Level to ensure a general Performance and Realism Boost
- Reworked Enemys to ensure Performance on all supported Plattforms
- Reworked Enemys Rigging to increase Performance and Detail of Animations
- Reworked Shadows and Casters to increase Performance and decrease Laggs Ingame
- Reworked all Scripts to increase Compability with all supported Plattforms
- Reworked Equip and Inventory System
- Reworked Occolusion System to increase Performance
- Reworked Navigation System to make Enemys feel more fluid and Dynamic
- Reworked the Intro Mechanism
- Reworked Game Over Screen
- Reworked Door System in Office
- Reworked Walls in Office
- Reworked Textures in the Forest
- Reworked Menu and Options
Changed:
- Manually mapped the Difficulty to each Level
- Savgame System to ensure you wont lose your Savegame
- Changed all Graphics Levels to a more Precise Level
Fixed:
- A bug which allowed you to leave the desired playarea to early
- A bug which decreased Performance by a lot
- A certain bug with the Lightning showing bugged Shadows
- A big Performance impact while loading certain Levels
- A bug which didnt allow the Menu to spawn
- A bug which didnt allow the correct Music to be played
- A bug which allowed to make a Run Animation while the Player stood still
- A bug which made the Game unable to load your Savegame
- A bug which maded the Game unplayable after some time
- A bug with the Computer in the Office
Regarding the Beta:
Beta testing will only be continued until 25.12.2022 ETF / 8:00PM MESZ, after that the Game will become unplayable until Pre-Release or further testing has been approved!
Notes:
Please report Bugs to:
Email: corebeastinteractive80@gmail.com
Discord: https://discord.gg/9w6QaACkgs
As always ... some features are getting removed or added in later Game Revisions!
Best regards, Corebeast Interactive Team
Source
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