Full notes
Full Deukdo Beat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Fixes
- UI and audio
IMPROVEMENTS
Chapter 6 "Celestial Temple": Completely renewed! (It is much more fun now!!)
E2 "Secular Night": Completely renewed! (It is much more fun.)
- Chapter 7 Sync & DifficultyAdjusted the sync and eased the difficulty of some patterns. (You will likely notice a change in the most difficult section!)
- E3 "Moonlight Dash"Partially changed the note patterns.
BALANCE PATCH
PERFECT Judgment: The judgment timing window has been tightened slightly from 0.5 to 0.4.
- GOOD Rank ScoreThe score gained from a GOOD rank has been increased from 0.5 to 0.7.
- MISS PenaltyThe score penalty for a MISS has been increased from 2 to 3.
- WASD Dark SpiritsDamage taken upon hit has been reduced from 10 to 7.
- Shadow WraithsDamage taken upon hit has been reduced from 20 to 15.
BUG FIXES
- Stage Scene TransitionFixed an issue where keyboard inputs were incorrectly accepted during the "Act 0" animation when moving to a new Act.
- Restart Background Saturation BugFinally fixed the bug where restarting a chapter would sometimes begin with a grey background!
KNOWN ISSUES UNDER INVESTIGATION
We are currently aware of the following issues and are working on fixing them for the next update:
Practice Mode (WASD Dark Spirits): We are investigating an issue where defeating WASD Dark Spirits in Practice Mode does not trigger the death sound effect or display the accuracy rank.
UI Bug (Windowed Mode): Working on a fix for a black box appearing behind combo numbers when playing in Windowed Mode.
Please restart your Steam client to download the latest update. Thank you for your patience and your Discipline.
Source
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