What changed
2 fixes2 additions4 changes0 removals
- Compatibility
- Gameplay
- UI and audio
- Performance
- Fixes
addedHi all :-) We're still adding the final touches to a new release process. But we've gotten a decent amount of fixes in and thought we'd try a beta release here on Steam (and on Google Play) We've had it tested by a few people but before unleashing it on Steam & Android proper wanted to see if we could get a few more testers, just in case something is flawed in our process. To beta test on Steam: Go to your library, right click Destination Sol, and enable Beta on its tab. Wait for the update, launch, confirm v1.1.0 in the bottom left and that the game works. To beta test on Android: Go join our G+ community then opt in for beta testing. - the app should update on your device or you can install it if you don't have it yet We're particularly interested for testing on Linux here on Steam as well as Android in general. Change notes:
addedYou can now cycle through all resolutions supported by your system. No more crashing on unsupported ones.
changedKey bindings can be changed, although not yet in the UI. Look for a settings.ini
changedLinux support on Steam improved (we think? Please test!)
changedCrash fix when changing from a two-gun ship to a smaller one-gun ship with a secondary gun equipped
fixedFixed loss of a repair item every time you reload the same ship
Destination Sol changes
addedHi all :-) We're still adding the final touches to a new release process. But we've gotten a decent amount of fixes in and thought we'd try a beta release here on Steam (and on Google Play) We've had it tested by a few people but before unleashing it on Steam & Android proper wanted to see if we could get a few more testers, just in case something is flawed in our process. To beta test on Steam: Go to your library, right click Destination Sol, and enable Beta on its tab. Wait for the update, launch, confirm v1.1.0 in the bottom left and that the game works. To beta test on Android: Go join our G+ community then opt in for beta testing. - the app should update on your device or you can install it if you don't have it yet We're particularly interested for testing on Linux here on Steam as well as Android in general. Change notes:
addedYou can now cycle through all resolutions supported by your system. No more crashing on unsupported ones.
changedKey bindings can be changed, although not yet in the UI. Look for a settings.ini
changedLinux support on Steam improved (we think? Please test!)
changedCrash fix when changing from a two-gun ship to a smaller one-gun ship with a secondary gun equipped
Hi all :-) We're still adding the final touches to a new release process. But we've gotten a decent amount of fixes in and thought we'd try a beta release here on Steam (and on Google Play) We've had it tested by a few people but before unleashing it on Steam & Android proper wanted to see if we could get a few more testers, just in case something is flawed in our process. To beta test on Steam: Go to your library, right click Destination Sol, and enable Beta on its tab. Wait for the update, launch, confirm v1.1.0 in the bottom left and that the game works. To beta test on Android: Go join our G+ community then opt in for beta testing. - the app should update on your device or you can install it if you don't have it yet We're particularly interested for testing on Linux here on Steam as well as Android in general. Change notes:
Migration to GitHub and general tidying up of code & structure
You can now cycle through all resolutions supported by your system. No more crashing on unsupported ones.
Key bindings can be changed, although not yet in the UI. Look for a settings.ini
Linux support on Steam improved (we think? Please test!)
Crash fix when changing from a two-gun ship to a smaller one-gun ship with a secondary gun equipped
Fixed loss of a repair item every time you reload the same ship
Fixed some minor wording in the tutorial
Should work on Macs using Java 8 now (not yet on Steam)
You can download the game outside of Steam here We'll likely release officially this coming Friday (July 3rd) if all looks well. Go forth and test! :-) Future releases should start increasing in content as we make it easier to tweak at the code.