In this update3
Full notes
Full Desperate Place update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
Desperate Place changes
It’s been over a month since Desperate Place officially launched. We’re incredibly grateful for all the support and feedback from our players. In response, we’ll be bringing our first major update in just one week! Here’s a look at some of what’s coming:
More Freedom
Steam post imageTower upgrades are no longer linear. When upgrading to Tier 2, you’ll choose a branch for your tower type. At Tier 3, each tower can gain a unique specialization to better handle future challenges.
New Buildings
Two new types of factories are being introduced, producing additional melee and ranged units—six unit types in total. Each unit has its own strengths, and players can choose and control them to take command of the battlefield.
New Combat Experience
Steam post imageWe’ve made major adjustments to character and monster stats and traits, and added damage display for a fresher, more dynamic combat experience. …… And that’s not all—we’re thrilled to share everything with you. Mark the date—see you next week!
Source
Changelog.gg summarizes and formats this update. How we read updates.
