In this update1
Full notes
Full Desolated District update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Fixes
- Gameplay
Desolated District changes
Happy new year, survivors!
Here's the new update news:
major enemy update (AI, attack patterns, sfx, vfx, spawn, respawn, performance improvements)
enemies run on a new AI system with better performance
maggots attack rework: they have a ranged attack, spitting acid at the player when getting in their attack range
maggots slight visual changes
added lots of new sfx and vfx for the slimes and maggots
fixed a bug where enemy loot could not be picked up
new item description for: seeds and Mining Helmet
changed the Metal Tower parkour to be easier
added 1 Bread in the spawning room (you should eat it)
Have fun and expect more updates and changes to come soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
