Full notes
Full Desolated District update
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Repeated intro
Hello, Time for an update. We just polished the capsule art and I want to share with you the process we went through.
What changed
- Gameplay
Old capsule:
This was the old capsule art.
The point of the capsule art foundation was to show the environment(because it's a big selling point for us) and the main character with the crafting tool.
Polish
Here are a few polish iterations we did:
And here is the list of improvements and reasons for them:
blurred background = so that the character and title text don't blend in with the background too much and stand out more - Orange/yellow sky color = so that the background character is more heighted and for the capsule to stand out a bit more in the sea of capsules, it is well known that bright colors in capsules help a lot - City logo = so that the game is more recognizable in a matter of branding - character black fade outline = so that the character gets even more highlighted including his crafting tools, this is after all a crafting game
Here is the final result:
Hope you enjoyed the read.
Source
Changelog.gg summarizes and formats this update. How we read updates.
