Full notes
Full Desolate Realms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
After the last update, there were changes to the health and light economy that I felt warranted a separate patch. These are some exciting changes that I thought gave the player a wider range to play the game. Here are the changes:
Fixed issue with boons not displaying proper stats on selection screen
Fix issue with zombie hitboxes still being respected after death briefly
Added Candle drop
Added Third eye drop
Added Zombie Heart drop
Reworked shark nose
Reworked Singing Bowl
Reworked Voodoo doll
Reworked Stick of butter
Reworked Rusty Nail
Candle
Light area increases by 15%
Third Eye
Amount of selectable perks is dependent on your health. Also increase amount of selectable perks by 1
Zombie Heart
Light area decreases by 15%. Max health is decreased by 1. Zombie Speed is decreased by 15%.
Shark Nose
Your speed is increased by 15% for every heart below 3 hearts you have.
Singing Bowl
Your damage is increased by 10% for every heart above 3 hearts you have.
Voodoo Doll
Your damage is increased by 15% for every heart below 3 hearts you have.
Stick of Butter
Your speed is increased by 10% for every heart above 3 hearts you have.
Rusty Nail
Max health is decreased by 1. your speed is increased by 15%.
Source
Changelog.gg summarizes and formats this update. How we read updates.
