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Steam News20 May 20215y ago

Early Access 1.16.1 - Bug Fixes and Optimisations

This update fixes a lot of bugs, thank you for your feedback alerting us to them. We've also updated our pathfinding system to support multiple AIs - soon we will start adding new enemies and wildlife!

In this update1

Full notes

Full Desert Skies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions1 change0 removals
  • Gameplay
  • Maps
  • Fixes
addedThis update fixes a lot of bugs, thank you for your feedback alerting us to them. We've also updated our pathfinding system to support multiple AIs - soon we will start adding new enemies and wildlife!
addedWe're aware of an issue where the airship can get caught in the terrain. If this happens to you please submit a feedback, we've added some extra information to the logging to help us resolve it.
changedPatch NotesOptimised seeker spawn stutter
fixedPatch NotesHopefully fixed issue with disappearing terrain
fixedPatch NotesFixed crafted nail/screw boxes only giving 1 nail/screw (now 5)
fixedPatch NotesFixed crafted bullet boxes only giving 1 bullet (now 6)

Desert Skies changes

addedThis update fixes a lot of bugs, thank you for your feedback alerting us to them. We've also updated our pathfinding system to support multiple AIs - soon we will start adding new enemies and wildlife!
addedWe're aware of an issue where the airship can get caught in the terrain. If this happens to you please submit a feedback, we've added some extra information to the logging to help us resolve it.
changedOptimised seeker spawn stutter
fixedHopefully fixed issue with disappearing terrain
fixedFixed crafted nail/screw boxes only giving 1 nail/screw (now 5)

This update fixes a lot of bugs, thank you for your feedback alerting us to them. We've also updated our pathfinding system to support multiple AIs - soon we will start adding new enemies and wildlife!

We're aware of an issue where the airship can get caught in the terrain. If this happens to you please submit a feedback, we've added some extra information to the logging to help us resolve it.

Patch Notes

  • Optimised seeker spawn stutter

  • Optimised location loading stutter

  • Autosave now occurs when you land rather than when you get near a location

  • The "recover your items" message after dying now specifies your coffin's location

  • Coffins now disappear after being emptied

  • Hopefully fixed issue with disappearing terrain

  • Fixed crafted nail/screw boxes only giving 1 nail/screw (now 5)

  • Fixed crafted bullet boxes only giving 1 bullet (now 6)

  • Fixed issue where you wouldn't respawn after dying and could access inventory but not move or do anything else.

  • Fixed fortune teller wobblehead not appearing in inventory when picked up

  • Fixed not being able to pick up food tin in Badlands iron cave

  • Fixed error if you looked at the burner while trying to build another apparatus

  • Fixed loading error if a coffin was saved and loaded twice

  • Fixed error where a coffin on the airship would appear floating in the air

  • Fixed error where a coffin or item on the airship wouldn't stick to the airship after save and load

Source

Steam News / 20 May 2021

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