In this update1
Full notes
Full Desert Skies update
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What changed
- Gameplay
- Maps
- Fixes
Desert Skies changes
This update fixes a lot of bugs, thank you for your feedback alerting us to them. We've also updated our pathfinding system to support multiple AIs - soon we will start adding new enemies and wildlife!
We're aware of an issue where the airship can get caught in the terrain. If this happens to you please submit a feedback, we've added some extra information to the logging to help us resolve it.
Patch Notes
Optimised seeker spawn stutter
Optimised location loading stutter
Autosave now occurs when you land rather than when you get near a location
The "recover your items" message after dying now specifies your coffin's location
Coffins now disappear after being emptied
Hopefully fixed issue with disappearing terrain
Fixed crafted nail/screw boxes only giving 1 nail/screw (now 5)
Fixed crafted bullet boxes only giving 1 bullet (now 6)
Fixed issue where you wouldn't respawn after dying and could access inventory but not move or do anything else.
Fixed fortune teller wobblehead not appearing in inventory when picked up
Fixed not being able to pick up food tin in Badlands iron cave
Fixed error if you looked at the burner while trying to build another apparatus
Fixed loading error if a coffin was saved and loaded twice
Fixed error where a coffin on the airship would appear floating in the air
Fixed error where a coffin or item on the airship wouldn't stick to the airship after save and load
Source
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