Full notes
Full Descent from Arkov's Tower update
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What changed
- Gameplay
- Fixes
Descent from Arkov's Tower changes
I just released an update for Descent from Arkovs Tower
random potions (initially potions will only be shown as a color e.g. red potion, you need to use them in order to identify them - each run will shuffle which color is what ;-))
new potions (stun and blindness) blinded creatures (enemies and the player) will not be able to use ranged weapons
you can now throw potions at enemies - you always struggled against ranged enemies? Throw a blinding potion, poison or stun potion at them!
the in game menus can now also be modded
some balancing changes
3 new enemies -> skeletons and Goblins which pretend to be doors and rat thieves
fixed some issue with boars charging on top of other enemies
Source
Changelog.gg summarizes and formats this update. How we read updates.
