In this update13
Full notes
Full Descending The Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Descending The Woods changes
Something big is coming.
Complete overhaul and re-imagined mechanics.
CURSE HAUNTERS
A completely free full game in the same world. Play Co-op 4 players or go alone, high-risk investigation and evidence gathering to determine the type of the curse before it's too late.
(FULL DETAILED INTRODUCTION FOR CURSE HAUNTERS COMING UP IN A SEPARATE POST)
STORY WITH A COMPLETE LORE
Different choices, Different Endings. Happening in the newly designated national park, the Cinderfall woods.
THE WITCH HAS AWOKEN
"She does not take prisoners, she convert them, one death at a time"Watch how she enjoys the agony she has unleashed through direct encounters and other means.
QUESTS
New inter-connected missions and quests in place, where they are depended on each other, progression is also global. This will replace the Intro tutorial book from the starting farm.
MORE HORRORS
I've also expanded the entities roster with more horrors, one of those entities, takes pleasure in hanging its prey from a tree.
PROLOGUE
The newly added Prologue level will also be a major part of the game, learn how you got here and who you really are.
THE FARM
This new farm is much more unique compared to the other small farms. It has a new way of defending it at night, but with more threats, and a little secret.
INSPECTION
Use your paranormal knowledge, Inspect the bodies, look for clues, find out what horrors took them and awaits for you.
POSSESSION
The curse will influence you to hurt yourself or others around you by possessing you for a short time, can be prevented.
INSANITY
Specific to CURSE HAUNTERS, Staying too long in the cursed zone will drive you insane, screaming. You have to calm yourself, before it happens.
LORE
Unlock and progress the lore to learn more about the world, and the horrors behind it.
EXPANDED WORLD
The world is rich now, many new and unique places to explore, secrets, puzzles and more,
They aren't just places you can visit, some of which like the Towers, are critical pieces of the game and the Story. This amount of change and additions are no longer in bounds of a Major Update, This is now a Major Expansion, Including another full game inside it. As it deserved a new title.
A NOTE
Dev here, whenever I was about to wrap up the update, I found new elements to improve or came up with new mechanic to add, as matter of fact, I've added a new one just 2 days ago. This was the cycle for the last 6+ months on the daily.
There are many changes and improvements, but the ones above are the highlights.
I've already announced multiple dates for the update-then, expansion-now on discord, but speeding past each one.
Result of something called a Scope Creep, ideas stacking up and the time to develop them extends beyond horizon. I plan to conquer that scope, and realize the vision I imagined this game would be, and I'm so close, bear with me.
This added content did push back the release date, exponentially. but I've decided to take that path and expand it more in directions that are based on the community feedback, which has now shaped the game.
I want to give you not just an update but an augmented immersion, something unique (very).
The Early Access launch was rocky, this is my way to make it right.
JOIN US
DISCORD
Source
Changelog.gg summarizes and formats this update. How we read updates.
