Full notes
Full Der Geisterturm / The Ghost Tower update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes1 removal
- Fixes
- Gameplay
fixedFixed an issue where entities would be presumed dead if their DC was between 0 and 1% of their max DC.
fixedFixed minor pathfinding issues.
removedTweaked the ATTACK command -- now attempts to attack with insufficient ammo no longer end the current turn.
Der Geisterturm / The Ghost Tower changes
fixedFixed an issue where entities would be presumed dead if their DC was between 0 and 1% of their max DC.
fixedFixed minor pathfinding issues.
removedTweaked the ATTACK command -- now attempts to attack with insufficient ammo no longer end the current turn.
Changelog:
Fixed an issue where entities would be presumed dead if their DC was between 0 and 1% of their max DC.
Fixed minor pathfinding issues.
Tweaked the ATTACK command -- now attempts to attack with insufficient ammo no longer end the current turn.
Minor adjustments to enemy stats.
Source
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