Full notes
Full Der Geisterjäger / The Ghost Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- Performance
- Events
- UI and audio
Der Geisterjäger / The Ghost Hunter changes
NOTE: Due to changes to game data, saves made prior to this version will not be compatible with it or with the full version.
Changelog:
Added a short tutorial to the start of the game.
Added a turn indicator to the lower right corner of the screen.
Fixed occasional incorrect turning behavior while using the 'STAY' command.
Fixed broken Spy Drone graphics when it's in a destroyed state.
Fixed cases where fire modes that adjust accuracy/evasion didn't report these changes correctly.
Fixed incorrect printing of information in the Item Vendor.
Fixed weapon jamming not working properly.
Fixed rare crashes caused by a bug in the pathfinding system.
Fixed player getting detected by enemies when allied turrets attack them.
Adjusted pattern analysis speed.
Adjusted rewards from killing enemies (experience / credits).
Adjusted enemy identification speed.
Adjusted dust effects.
Adjusted camera shake.
Increased pathfinding speed.
Improved interface usability of the Repair Station and Item Vendor.
Additional fixes and improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
