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Steam News10 July 20261mo ago

Depth Dwellers 2.0 Beta — Update b1098

In-Game Visuals Eye height ajusted. Weapon model size should now match the original. Tighter enemy hitboxes.

In this update4

Full notes

Full Depth Dwellers (1994) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes1 removal
  • UI and audio
  • Gameplay
  • Compatibility
  • Fixes
changedIn-Game VisualsWeapon model size should now match the original.
changedIn-Game VisualsDoors are recessed into their frames with the original door-track sides, and auto-close behind you; secret doors should now stay open once found.
removedIn-Game VisualsOn-screen popups removed for weapon pickups, level entry and rescues.
changedSoundHanging prisoners can be heard crying out when you're near them.
changedSoundRescued prisoners teleport out with the proper sound.
fixedFixesSaves from earlier beta builds should now load correctly.

Depth Dwellers (1994) changes

changedWeapon model size should now match the original.
changedDoors are recessed into their frames with the original door-track sides, and auto-close behind you; secret doors should now stay open once found.
removedOn-screen popups removed for weapon pickups, level entry and rescues.
changedHanging prisoners can be heard crying out when you're near them.
changedRescued prisoners teleport out with the proper sound.

In-Game Visuals

  • Eye height ajusted.

  • Weapon model size should now match the original.

  • Tighter enemy hitboxes.

  • Doors are recessed into their frames with the original door-track sides, and auto-close behind you; secret doors should now stay open once found.

  • On-screen popups removed for weapon pickups, level entry and rescues.

  • Exit portals play their animation.

Combat

  • Stepping on a mine is now instantly lethal on easy and normal.

  • Grenades and mines should now chain explode.

  • Enemies can hit each other in a crossfire.

  • You can move while crouched.

Sound

  • Hanging prisoners can be heard crying out when you're near them.

  • Rescued prisoners teleport out with the proper sound.

Fixes

  • Saves from earlier beta builds should now load correctly.

  • Settings opened from the pause menu now returns you to the pause menu. (Before this would take you to the main menu)

  • The stealth enemy dies properly.

  • Level 19 progression fixed.

Source

Steam News / 10 July 2026

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