In this update7
Full notes
Full Depth Dwellers (1994) update
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What changed
- Compatibility
- Gameplay
Depth Dwellers (1994) changes
The depths return — rebuilt from the ground up
TriSoft's pioneering 1994 raycaster is back with a brand-new native engine. It's the same descent into the Zendle Mines to free the men of Ora from the Ri — the authentic levels, art, and enemy AI you remember — now running natively on modern Windows, no emulation required. ▶ How to play: press Play and choose"Play new_engine_BETA"from the launcher to drop into the new engine. This update is in open beta — expect a few rough edges, and use the in-game bug reporter (F11) if you find one. The classic DOS builds are in that same launcher whenever you want them. ▶ Controls: the game starts with the original scheme — arrow keys to move and turn. Prefer WASD and mouse-look? Switch schemes or rebind every key in Settings → Controls.
What's new
A native engine in c++
The original raycaster recreated — free look up and down, depth shading, and enemies driven by the game's own original AI
Runs natively on modern Windows: no DOSBox, no setup, no fuss
Modern comforts
Fullscreen and window scaling (1×–6×), with square-pixel or classic 4:3 modes
Starts in the classic arrow-key controls; switch to WASD + mouse-look or fully custom bindings in Settings
17 Steam Achievements & Stats
From your First Blood to freeing every last Depth Dweller — with hidden 100%-completion challenges for each episode
Career stats track your total kills and rescues
Episode progression
Fight through the campaign one episode at a time — clear The Quest to unlock Operation Cut-Off, then Extermination
Steam Cloud & quality of life
Four save slots with Steam Cloud sync — pick up on any machine
A proper pause menu, and in-game bug reporting so we can squash issues fast
Dive back in
Whether you played it in '94 with the red-and-blue 3D glasses or you're descending for the very first time, the mines are waiting. Press Play, choose"Play new_engine_BETA", and go.
(Currently VR and red-and-blue 3D glasses are not supported in the new engine, possible future update, sorry.)
— TriSoft Legacy
Source
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