Full notes
Full Depraved update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
In this patch we have added a new building. The water tower can hold large amounts of produced water. Also we changed the storage behavior of crops and water. From now on the crops and water will be stored in the silo / water tower when these buildings are built and there is enough storage inside. Other updates you can find in the patch notes:
1.3.57 - December 5, 2019
New: Water tower
Improvement: Crops will be stored in warehouses only if there is no empty silo in the city
Improvement: Water will be stored in warehouses only if there is no empty water tower in the city
Bugfix: Cattle farm does not indicate productivity
Bugfix: Watchtower is not be able to hire residents automatically
Bugfix: Removing gunslingers or soldiers from a watchtower clears their jobs
Bugfix: Transport routes could be created with unfinished trading posts
Bugfix: Not all residents of a group get a horse when they are sent to the stables
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/
Source
Changelog.gg summarizes and formats this update. How we read updates.
