In this update1
Full notes
Full Demra: Rifts of War update
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What changed
- Maps
- Fixes
- Balance
- Gameplay
Demra: Rifts of War changes
As promised i keep updating the demo to make it a well rounded experience.
Fixes and new Stuff:
New skirmish map selection - Can play against up to three enemies and play with allied A.i. players. Can switch player slots allied and enemy color, faction, difficulty etc. Great fun and chaos! (But was a lot of work)
Fixed an issue with the objectives in campaign mission 02 where you could not proceed at the end.
New hero ability blessing aura. Buff yourself and nearby allies with armor, move and attack speed. Active aura burns mana, good for quick pushes against the enemy.
Peasants can now repair buildings once you upgraded to castle. In the commands tab you can auto repair on/ off or even set repair priorities.
Buildings can be set on fire by enemy fire attacks. Peasant repairing reduces the fire step by step. Stone buildings are less likely to catch fire.
Priests can be researched to cast flaming light, buffing allies with bonus damage and fire resistance.
Priests have now an toggle under commands tab to determine what they are allowed to auto cast.
Minimap pings and you can click on the minimap to zoom there. Camera stays there until you press spacebar for follow cam again.
Reworked light and coloring of whole game, bit darker and tried to make it more readable.
New sprites (secure sawmill etc.)
Enjoy!
Source
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