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Steam News1 May 20215y ago

Version 0.00 - Giant Hole fix + Known Issues

The issue where chunks don't load in (but water does) so there were huge holes in the ground occasionally, should be fixed now.

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Full Demonsions: Industry update

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What changed

3 fixes0 additions0 changes0 removals
  • Fixes
  • Gameplay
  • Maps
fixedThe issue where chunks don't load in (but water does) so there were huge holes in the ground occasionally, should be fixed now. Along with fixing the initial inventory being added again on subsequent loads of a new game.
fixedPlease tell me here or at support@vyrulent.com if you still experience this issue somehow. I'm sorry this happened and I'm not sure how it slipped past, but I can't always playtest extensively as I am currently a solo developer. As a thank you for being patient, the next hotfix will include a gift , available for a limited time. Please don't hesitate to tell me of issues even if they're obvious, neither you or myself should feel stupid for it. These things happen.
fixedKnown Issues: - new game spawns me in water (if you wait a few seconds it should teleport you to land) There will be a fix coming once I've uncovered the best way to handle it, auto-teleporting is a dumb quick fix I implemented - new game spawns me under the world Should be fixed now as I assume it was due to a missing chunk at spawn - extreme lag when looking at a chunk This is new to me, I assume it's due to improper collision but needs more testing - mining slowdown after mining ~100 blocks in a single chunk Working on this presently, collision builds weird with the smooth terrain - small holes in world (block missing a side) Related to the previous 2 issues above, trying to simplify collision building and a few tiny holes are better than the lag. Will be attempting fixing very soon. This issue should only appear near the surface, any underground "holes" are probably actually a block that looks exactly like the sky, a Sky Block. - everything I placed is now duplicated on reload, oh God the lag! sincerely hope this is fixed, please email me immediately if you encounter this. Not sure if I ever learned the cause but it seems to have gone away, so I have no way of replicating it. - Coppies are annoying they should be spawning less, have poorer eyesight, not jump in front of the player when tamed, but they are still terrible at aiming their jumps. So there's a bit of work to be done. - buried treasure appears above ground sometimes I know the cause, I'm not too worried - see below - the giant rock formations get in the way of mining These may be removed entirely, now that there are proper voxels, these are also the things that cause the buried treasure chests to appear on the surface when generated. If you've managed to build on a rock formation, please take machines at least off, as a future update might break your grid if they're removed. They're more obnoxious than they ought to be, now that we have voxels.

Demonsions: Industry changes

fixedThe issue where chunks don't load in (but water does) so there were huge holes in the ground occasionally, should be fixed now. Along with fixing the initial inventory being added again on subsequent loads of a new game.
fixedPlease tell me here or at support@vyrulent.com if you still experience this issue somehow. I'm sorry this happened and I'm not sure how it slipped past, but I can't always playtest extensively as I am currently a solo developer. As a thank you for being patient, the next hotfix will include a gift , available for a limited time. Please don't hesitate to tell me of issues even if they're obvious, neither you or myself should feel stupid for it. These things happen.
fixedKnown Issues: - new game spawns me in water (if you wait a few seconds it should teleport you to land) There will be a fix coming once I've uncovered the best way to handle it, auto-teleporting is a dumb quick fix I implemented - new game spawns me under the world Should be fixed now as I assume it was due to a missing chunk at spawn - extreme lag when looking at a chunk This is new to me, I assume it's due to improper collision but needs more testing - mining slowdown after mining ~100 blocks in a single chunk Working on this presently, collision builds weird with the smooth terrain - small holes in world (block missing a side) Related to the previous 2 issues above, trying to simplify collision building and a few tiny holes are better than the lag. Will be attempting fixing very soon. This issue should only appear near the surface, any underground "holes" are probably actually a block that looks exactly like the sky, a Sky Block. - everything I placed is now duplicated on reload, oh God the lag! sincerely hope this is fixed, please email me immediately if you encounter this. Not sure if I ever learned the cause but it seems to have gone away, so I have no way of replicating it. - Coppies are annoying they should be spawning less, have poorer eyesight, not jump in front of the player when tamed, but they are still terrible at aiming their jumps. So there's a bit of work to be done. - buried treasure appears above ground sometimes I know the cause, I'm not too worried - see below - the giant rock formations get in the way of mining These may be removed entirely, now that there are proper voxels, these are also the things that cause the buried treasure chests to appear on the surface when generated. If you've managed to build on a rock formation, please take machines at least off, as a future update might break your grid if they're removed. They're more obnoxious than they ought to be, now that we have voxels.

The issue where chunks don't load in (but water does) so there were huge holes in the ground occasionally, should be fixed now. Along with fixing the initial inventory being added again on subsequent loads of a new game.

Please tell me here or at support@vyrulent.com if you still experience this issue somehow. I'm sorry this happened and I'm not sure how it slipped past, but I can't always playtest extensively as I am currently a solo developer. As a thank you for being patient, the next hotfix will include a gift, available for a limited time. Please don't hesitate to tell me of issues even if they're obvious, neither you or myself should feel stupid for it. These things happen.

Known Issues: - new game spawns me in water (if you wait a few seconds it should teleport you to land) There will be a fix coming once I've uncovered the best way to handle it, auto-teleporting is a dumb quick fix I implemented - new game spawns me under the world Should be fixed now as I assume it was due to a missing chunk at spawn - extreme lag when looking at a chunk This is new to me, I assume it's due to improper collision but needs more testing - mining slowdown after mining ~100 blocks in a single chunk Working on this presently, collision builds weird with the smooth terrain - small holes in world (block missing a side) Related to the previous 2 issues above, trying to simplify collision building and a few tiny holes are better than the lag. Will be attempting fixing very soon. This issue should only appear near the surface, any underground "holes" are probably actually a block that looks exactly like the sky, a Sky Block. - everything I placed is now duplicated on reload, oh God the lag! sincerely hope this is fixed, please email me immediately if you encounter this. Not sure if I ever learned the cause but it seems to have gone away, so I have no way of replicating it. - Coppies are annoying they should be spawning less, have poorer eyesight, not jump in front of the player when tamed, but they are still terrible at aiming their jumps. So there's a bit of work to be done. - buried treasure appears above ground sometimes I know the cause, I'm not too worried - see below - the giant rock formations get in the way of mining These may be removed entirely, now that there are proper voxels, these are also the things that cause the buried treasure chests to appear on the surface when generated. If you've managed to build on a rock formation, please take machines at least off, as a future update might break your grid if they're removed. They're more obnoxious than they ought to be, now that we have voxels.

Any other issues you're having - I am likely unaware of them, so please do let me know, I fix most issues I know the cause of within hours, and I check the posts/comments here.

Best, -StarLight

Source

Steam News / 1 May 2021

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