HomeGamesUpdatesPricingMethodology
Steam News22 November 20257mo ago

Demonschool's first big post release patch

Thank you for playing Demonschool! We have been diligently checking the bug thread on the Steam forum, as well as issues reported in our Discord.

Full notes

Full Demonschool update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes3 additions4 changes3 removals
  • Fixes
  • Compatibility
  • Gameplay
  • Maps
  • UI and audio
  • Events
fixedThank you for playing Demonschool! We have been diligently checking the bug thread on the Steam forum, as well as issues reported in our Discord. Many of these reported issues have now been addressed in today's patch (or in earlier hotfix patches). If you stumble upon a bug, please let us know about it! This patch is now LIVE! on Steam, and will be coming to consoles that we can rapidly patch on Monday next week.
changedBuild InfoWindows: v1.0.433 macOS: v1.0.434 Linux/Steam Deck: v1.435 Steam Build ID: 20904863 Commit Hash: 2503ce4a9c Date: 2025/11/22
addedːdsnamakoː UpdatesAdded an icon to the Profiles screen that shows if a relationship connection is on hold because of a progress lock (meaning, you can't play the next connection quest because it is gated behind story progression)
removedːdsnamakoː UpdatesWeek 6 - Updated the flame arch VFX in the boiler room so the fireballs can no longer vanish before hitting the lava
changedːdsnamakoː UpdatesMade it more obvious when the map screen's location list is scrollable
fixedːdsnamakoː UpdatesFixed a typo in credits & added missing Japanese LQA credits

Thank you for playing Demonschool! We have been diligently checking the bug thread on the Steam forum, as well as issues reported in our Discord. Many of these reported issues have now been addressed in today's patch (or in earlier hotfix patches). If you stumble upon a bug, please let us know about it! This patch is now LIVE! on Steam, and will be coming to consoles that we can rapidly patch on Monday next week.

Build Info

Windows: v1.0.433 macOS: v1.0.434 Linux/Steam Deck: v1.435 Steam Build ID: 20904863 Commit Hash: 2503ce4a9c Date: 2025/11/22

Patch Notes

ːdsnamakoː Updates

  • Added an icon to the Profiles screen that shows if a relationship connection is on hold because of a progress lock (meaning, you can't play the next connection quest because it is gated behind story progression)

  • Actually turn off the TV in Karaoke if you fail

  • VFXWeek 6Updated the flame arch VFX in the boiler room so the fireballs can no longer vanish before hitting the lava
  • Made it more obvious when the map screen's location list is scrollable

  • Fixed a typo in credits & added missing Japanese LQA credits

  • Intro video volume level is now affected by the Music volume setting (but clamps to a minimum of 20 so they will always play back some level of audio)

ːdsprimroseː Fixes

  • Fixed a softlock in the abilities menu when trying to assign an ability to a student who already has two assigned (Spanish localisation only)

  • Fixed the lighthouse shrine vanishing in some later shrine events

  • You no longer lose the chance to do karaoke or cooking if you back out of the companion picker screen

  • Fixed a rare edge case when removing unused characters from the world. (the 'talking to primrose in wk5 monday morning crashes the game after moving to two other locations' bug)

  • Fixed a softlock in Mercy’s lvl 3 Connection quest

  • Stopped incorrectly named SFX play commands from crashing the game

  • Week 11 Friday night - NPC students now have the correct portrait

  • Fixed battle music sometimes being silenced when restarting a battle

ːdsfayeː Battle

  • Week 9 - Fix for edge case where the skeleton boss could summon a grunt and a red demon in such a way that they attempt to walk on the same tile at the same time

  • Fix for action phase hanging when using Ti's special across exactly one tile with Push Friends equipped

  • Mercy is no longer unable to perform a special attack when she doesn't have a companion equipped

Additionally, these fixes were delivered in hotfixes earlier in the week...

  • Fixed a softlock when unlocking some stat-driven achievement on Steam (for example, One-Two punch)

  • Fixed a softlock when trying to play shake sfx when talking to NPCs on computers with operating systems set to some European languages, like Polish or French

  • Ensure 1080p is always a selectable resolution

  • Added missing progress locks to some of Pangxie & Varka’s connection quests

Source

Steam News / 22 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.