Full notes
Full Demon's Regalia: Colosseum update
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What changed
- Gameplay
- Fixes
- Store
Demon's Regalia: Colosseum changes
Here is the additions, changes, and fixes to this update:
Added one of the character's "Demon's Regalia" form
Added Hire to party System
Added the Companion Followers in the dungeon
Added Items: Artifacts
Added 4 Different Artifacts
1 Demon's Regalia
3 Common Artifacts
Added the Guild Upgrade System
Upgrades the Bank Storage space
Upgrades the Currency Storage amounts
Has the Coin to gold - gold to coin converter
Added Maximum Bank Space to 30 (Upgraded)
Added Companion Inventory System
Added the Chest Companion to Open System
Changed Enemy Levels in the Dungeon
Fixed a bug were action descriptions did not appear
Fixed a bug were items 3 and 4 of a treasure chest would have its amount set to 0
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For this update, I've added the first Demon's Regalia item. It was and will be later on obtainable in a lower level of the dungeon. Since I didn't have any time to make the next floors, I added it for now to be purchasable in the succubus shop. Demon's Regalias are artifacts that evo- increases the rank of a character to a greater being. That said, by version 1.0 only the main 3 will have DR forms. Because modeling and animating was 66% of all game making time for the past 3 and a half years. I still want to add more new characters and it would stretch development time to 6 - 7 years.
For all the new mechanics I added, the choosing a character to open a chest mechanic was added for a reason. The contents of a chest is affected by the luck of the character opening it. Later on in deeper floors I will add one of my favorite monsters, the mimic. Then that mechanic will be a gamble.
Version 0.4.1 includes mechanics that i would do for another (0.4.2) update because I have narrowed down what I want to do for the next major additions. The next update will be version 0.5.0 focusing on Colosseum changes; Colosseum mode and the physical Colosseum, New Combat mechanics and a slight few things. After that, will be version 1.0.
Version 1.0 will mostly be Polishing; Animations, Camera, lights, music, story, the lot of it. Also any of the smaller mechanics I left out will be considered to be re implemented. Version 0.5 will take slightly longer than a regular update to complete but Version 1.0 will be done when it's done (a very long time).
That's the Demon's Regalia: Colosseum's outlook. On schedule based off the roadmap.
I appreciate everyone that's found interest and/or has played the game. Hopefully I can wrap it up nicely.
-regalfang
Source
Changelog.gg summarizes and formats this update. How we read updates.
