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Steam News1 March 20264mo ago

Update Version 0.3.1

Here is the additions, changes, and fixes to this update: Added Character Succubus S Added Demon Lord Wampuscat Added Switching in and out units Added Switching in off-field units after unit KO Added Tournament Mode Cha

Full notes

Full Demon's Regalia: Colosseum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedAdded Character Succubus S
addedAdded Demon Lord Wampuscat
addedAdded Switching in and out units
addedAdded Switching in off-field units after unit KO
addedAdded Tournament Mode
changedChanged Max Exp scaling and Exp gain
Damage cap based off stats40100Damage cap based off stats increased, buff0) was exponential as in it took 10,000 exp to get from lvl19200) was exponential as in it took 10,000 exp to get from lvl increased, buff

Demon's Regalia: Colosseum changes

addedAdded Character Succubus S
addedAdded Demon Lord Wampuscat
addedAdded Switching in and out units
addedAdded Switching in off-field units after unit KO
addedAdded Tournament Mode

Here is the additions, changes, and fixes to this update:

  • Added Character Succubus S

  • Added Demon Lord Wampuscat

  • Added Switching in and out units

  • Added Switching in off-field units after unit KO

  • Added Tournament Mode

  • Changed Max Exp scaling and Exp gain

  • Changed strength weakness stats of some characters

  • Increased Level cap to 25

  • Increased Damage cap based off stats from 40 to 100

  • Fixed a bug where M Sacrifice/(Masochistic Curse, old name*) did not lower target stats how it should

  • Fixed a bug on Leveling screen where the exp bars did not accurately show exp gained

Steam post imageSteam post image

There's still some bugs regarding death then switching in reserve units. Also healing is currently broken as in it works too well.

For this update I've added the other Succubus sister. She does damage. The first demon lord I've added is a boss for the Tournament mode. I won't make demon lords playable until version 1.0 so they'll only be bosses for now.

Switching works. and all 5 characters on your team get shared exp. Tournament mode is half way complete since it's lacking the NPC commentary.

Lastly for this update, exp required per level from the last update(v0.3.0) was exponential as in it took 10,000 exp to get from lvl 19 to 20 and then 24 to 25 would take 100,000 exp. Enemy exp rates were not exponential. I've changed this now so the numbers are not as high. But if you leveled a character before this update, they will still have a high exp requirement. The gemstones where supposed to solve this issue by consuming your levels to enhance the gems thus resetting the bad required exp but I haven't done that yet.. next update.

Other than fixing anything that was added that broke, version 0.3.2 will focus mainly on the Combat UI. I will add in a way to see the specifics of your attacks(damage, damage type, stat scaling). Also I will work on remaking the ULT system. Hopefully, I can finish it along with a new character this month. Then, I will work on delve updates as version 0.4.

The tournament mode and the wampuscat was done a week ago. I spent the last week making music tracks and loops. There all bad. Couldn't bring myself to get placeholder music ither.

-regalfang

I've released the demo for this version. It's been a year since the game's release and I promised to set up a demo for it. The main reason for not giving it was the lack of a soundtrack but it's been a year. I may not be able to deliver the music yet but I at least have to have the demo available.

The demo is limited in that it doesn't save and you can only choose from the starter 3 and the Dullahan.

Source

Steam News / 1 March 2026

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