Full notes
Full Demon's Regalia: Colosseum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Demon's Regalia: Colosseum changes
It's been a month since the release of the game and I'd like to share the current progress. For every normal update of the game, I'd like to add in a new playable character and this update's character is: the Harpy.
I've completed her modeling, and currently working on animating her attacks. As for the other things I'll add for the next update, including her will be:
New playable Character: Harpy
Additional Colosseum events
A Cutscene?
other small stuff and fixes
For the things I'm not sure yet; I'm still thinking on how properly to implement the leveling system for the colosseum mode. I'm thinking this update or next update (0.1.8) to do it depending on when I finalize the system. As for the element re haul, I'll probably implement it on the first Major Update. Fixing that will require a lot of back and forth in the blueprints. Still have no etc on the music.
Version 0.1.7 should be complete and release next month or April depending on some IRL stuff. (MHW) The harpy was somewhat hard to model which is why she took longer than usual.
-regalfang
Source
Changelog.gg summarizes and formats this update. How we read updates.
