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Steam News12 February 20264mo ago

Updated on Feb 13 for Bug fixes

Hello everyone, in the newly released update, we have fixed a series of bugs and display issues: Fixed an issue where Aqi Horse-face copying 7 Bamboo (with Rat Spirit) caused the tile spirit to disappear Fixed an issue

Full notes

Full 我在地府打麻将 - Demonic Mahjong update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, in the newly released update, we have fixed a series of bugs and display issues:

What changed

18 fixes1 addition4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedHello everyone, in the newly released update, we have fixed a series of bugs and display issues:
fixedFixed an issue where Aqi Horse-face copying 7 Bamboo (with Rat Spirit ) caused the tile spirit to disappear
fixedFixed an issue where Marionette ’s passive “Heterochromia” did not grant score or play the score animation upon winning
fixedFixed an issue where Marionette’s passive incorrectly added face value to honor tiles; it should only apply to suit tiles
changedOptimized the trigger effect of the passives “Day Patrol” and “Night Patrol” to show the character instead of the skill card
fixedFixed an issue where spirit descriptions were too wide in the English version

我在地府打麻将 - Demonic Mahjong changes

fixedHello everyone, in the newly released update, we have fixed a series of bugs and display issues:
fixedFixed an issue where Aqi Horse-face copying 7 Bamboo (with Rat Spirit ) caused the tile spirit to disappear
fixedFixed an issue where Marionette ’s passive “Heterochromia” did not grant score or play the score animation upon winning
fixedFixed an issue where Marionette’s passive incorrectly added face value to honor tiles; it should only apply to suit tiles
changedOptimized the trigger effect of the passives “Day Patrol” and “Night Patrol” to show the character instead of the skill card
  • Fixed an issue where Aqi Horse-face copying 7 Bamboo (with Rat Spirit) caused the tile spirit to disappear

  • Fixed an issue where Marionette ’s passive “Heterochromia” did not grant score or play the score animation upon winning

  • Fixed an issue where Marionette’s passive incorrectly added face value to honor tiles; it should only apply to suit tiles

  • Optimized the trigger effect of the passives “Day Patrol” and “Night Patrol” to show the character instead of the skill card

  • Fixed an issue where spirit descriptions were too wide in the English version

  • Updated the active skill description of Wither

  • Fixed overlapping fonts in Japanese achievements

  • Fixed the visual effects for King Taishan ’s passive money gain and multiplier

  • Fixed an issue where concealed Kong and added Kong checks were required after using offerings/skills during exchange and call phases

  • Fixed an issue where Lu Wu did not grow

  • Added a sound effect when Lu Wu triggers a Chow

  • Fixed the multiplier issue of Day Warden boss’s “Ambush”

  • Optimized the play strategies of the Day Warden and Night Warden bosses

  • Fixed an issue where boss thumbnails were not displayed completely

  • Fixed incorrect positioning of flying effects during matches

  • Fixed an issue where some spirits had no unlock configuration

  • Fixed an issue where Horse Priest incorrectly granted Horse Spirit to honor tiles

  • Fixed an issue where Lu Wu ’s effect was limited to once per turn

  • Fixed an issue where Humble Doll and Humble Imp did not grow

  • Optimized the exchange area and speed button layout on Steam Deck

  • Fixed an issue where new character voices could play twice

  • Fixed clipping between the main menu title effects and characters

Source

Steam News / 12 February 2026

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