HomeGamesUpdatesPricingMethodology
Steam News1 June 20261mo ago

UI overhaul, localization polish and bugfixes

Character Changes: Werewolf - will now deal 1 damage instead of 3 at Night (according to his previous description). Lycanthrope disguised as Knight will no longer die. Game Modes: Restructured game modes.

Full notes

Full Demon Bluff update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions5 changes3 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedWerewolf - will now deal 1 damage instead of 3 at Night (according to his previous description).
removedLycanthrope disguised as Knight will no longer die.
addedRestructured game modes. Added 'More Modes' section, where Deckbuilding can be found.
removedDisabled Advanced mode for Endless - will come back soon!
addedNew art for Fortune Teller !
changedOverhauled UI!

Demon Bluff changes

changedWerewolf - will now deal 1 damage instead of 3 at Night (according to his previous description).
removedLycanthrope disguised as Knight will no longer die.
addedRestructured game modes. Added 'More Modes' section, where Deckbuilding can be found.
removedDisabled Advanced mode for Endless - will come back soon!
addedNew art for Fortune Teller !

Character Changes:

  • Werewolf - will now deal 1 damage instead of 3 at Night (according to his previous description).

  • Lycanthrope disguised as Knight will no longer die.

Game Modes:

  • Restructured game modes. Added 'More Modes' section, where Deckbuilding can be found.

  • Disabled Advanced mode for Endless - will come back soon!

Visuals:

  • New art for Fortune Teller!

  • Overhauled UI!

  • New design for game mode cards.

  • New design for Character Info panel.

  • New character type and alignment icons.

  • Various visual improvements and translation improvements.

Bugfixes:

  • Moved Puppeteer and Shaman earlier in the Round Start order. This should avoid issues like: Corrupted Alchemists or un-Corrupted Villagers that were Alchemists before.

  • Fixed a bug where a Lycanthrope created by Chancellor wouldn't add Night Phase to the round.

  • Lycanthrope will now transform into a Werewolf before Lilis can kill — so he should be much less likely targeted by her.

  • Werewolf will no longer deal damage when dead.

  • Fixed a bug where Cards were automatically pinned below a deck in the HUD - even if this option was disabled.

  • Fixed few smaller UI issues.

Source

Steam News / 1 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.