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Steam News28 February 20233y ago

Update 1.37.243 - Map Filter, Game Listing, Formatting

UI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not. UI: minor update for rankings table coloring.

Full notes

Full Demise of Nations update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions9 changes3 removals
  • UI and audio
  • Server
  • Gameplay
  • Events
  • Performance
changedUI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not.
changedUI: minor update for rankings table coloring.
changedGame Listing: the spectators/watch panel has now a [List All...] button that lists all the games in the system across all the servers.
removedSteam Browser: now disabled and the game uses a regular browser to open link (some stuff just doesn't work right with the Steam browser).
changedModding: modding instructions moved from website directly into the game (so they can also be translated).
removedModding: option to supply a custom HUD offset via "HUD Offset Custom" (template setting). If that checkbox is disabled (by default), changing the HUD offsets in the module.config files would have no effect.

Demise of Nations changes

changedUI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not.
changedUI: minor update for rankings table coloring.
changedGame Listing: the spectators/watch panel has now a [List All...] button that lists all the games in the system across all the servers.
removedSteam Browser: now disabled and the game uses a regular browser to open link (some stuff just doesn't work right with the Steam browser).
changedModding: modding instructions moved from website directly into the game (so they can also be translated).
  • UI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not.

  • UI: minor update for rankings table coloring.

  • Hosted Troops: they show now the orientation of the host when selected and visible!

  • Game Listing: the spectators/watch panel has now a [List All...] button that lists all the games in the system across all the servers.

  • Steam Browsernow disabled and the game uses a regular browser to open link (some stuff just doesn't work right with the Steam browser).
  • Modding: modding instructions moved from website directly into the game (so they can also be translated).

  • Moddingoption to supply a custom HUD offset via "HUD Offset Custom" (template setting). If that checkbox is disabled (by default), changing the HUD offsets in the module.config files would have no effect.
  • Moddingtemplate.zip updated (2023-02-25). It has all the HUD offsets reset to (0,0). Please use this latest version if you are planning custom modding with custom HUD offsets.
  • Formattingsupport for monospaced texts integrated (ASCII only). Code tags "{MONO}" which is new, and "{CODE}" which is now working.
  • Formatting: support for color multiplication inside a text when using {TINT:...|M}.

  • Disabling AIrated games require the AI to be enabled in multiplayer games for balancing reasons. If the AI option is disabled, a game needs to be set to non-rated.
  • Release History: now shown within the game via settings screen under "History".

  • Release/Latestthe latest release information is now shown if you are running a new version and there is versioning information available.
  • Languagefont updated with additional glyphs for rendering.
  • Language: re-formatted instructions for translations, API access, modding and such.

  • Languagelatest translations added - Thanks :-D
  • Language: minor spelling fixes.

  • Moderation: Executives can now also delete quick join games and games created via event system.

  • Maintenancebetting setup option also removed from events setup (moderator function).
  • Maintenancebuild system updated to gradle 7.6 (from 6.9.2).
  • Bugfix: approving (or rejecting) a large number of transactions could result in a network timeout because it took too long.

  • Bugfix: bugfix for certain HTTP calls having GET/POST and Content-Type wrongly defined.

  • Bugfix: improper screen context size when application exited fullscreen mode via outside call (not from within game).

  • Bugfix Crashessome potential crashes at boot of the game identified and fixed.

Source

Steam News / 28 February 2023

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