Update log
Full Demise of Nations update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Performance
Editor: Modernized the in-game editor for clarity. All the functionality is still there, but slightly moved around. Some utilities also.
Modding Assets: now included with the binary. Copy the mod/* folder to separate directory if you want to customize fully.
- Protector/Protectorate Mechanicdue to abuse of the happiness system, the happiness adjust for the protectorate entering a relationship has been lowered to +3% (from +15%).
Moderating: Moderators are now able to setup password-protected games that are rated at the same time.
Moderating: Permission bugfix for map approvals. Some moderators could not approve maps!
- CosmeticLanguage: latest translations addedThanks :-D
- Maintenanceimproved text rendering performance.
- MaintenanceDroid Billing updated to latest version 8.0.0.
- Maintenanceproguard rules updated (to remove warnings).
Maintenance: more detailed information of Droid version.
Maintenance: date/time validation with stacktrace if day is wrong (to locate source).
Maintenance: Removing the Mac OS *.dmg file from the downloads as it didn't properly work (somehow the signing is not correct).
- MaintenanceEOS DLLs updated to latest (updated certificate chain).
Bugfix: chess engine was wrongly sorting move eval and crashed.
Bugfix: Creating multiplayer games didn't properly load the assets showing characters instead.
Bugfix Crashes: for research and division by /0.
Bugfix Crashes: when the next unmoved troop selection was 'null'.
Source
