Full notes
Full Delverium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
Delverium changes
A new Delverium playtest is scheduled for 12am Friday 13th December through to 12am Monday 23rd December 2024 (Pacific Time)!
The new playtest contains a mix of previous feedback changes, additional content, bug fixes and various other improvements. We need and value everyone's feedback, so please join us again and let us know your thoughts!
Playtest Goals:
Gather feedback on the core controls, mechanics and early-game content
Allow playtesters to help influence the long term direction of Delverium
What is in the Playtest Build:
Core early-game loops and progression
A few hours of early-game content
Building, farming, mining, crafting and combat mechanics
Local split-screen co-op (online multiplayer is still in development)
Steam Deck support
Please Note:
Playtest codes will be emailed out to our email subscribers when the playtest starts
Playtest codes will be revoked after the playtest ends
Save games will not be compatible with future playtest builds
Please keep in mind this is still an early build so expect a few bugs and some missing content /features. Getting Delverium right is super important to us, so we want to involve our community early to help us make Delverium something truly special!
To be part of our playtest, please sign up to receive a free playtest code and our newsletter at:
NOTE: Registrations for this playtest have now closed, but you can still sign up for future playtests and our newsletter below!
As always, thank you so much for your support and being part of Delverium’s journey!
Skoddle
Source
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