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Steam News12 February 20264mo ago

UPDATE V1.4.0

SAVING, NEW SHIP AREAS, SHOP RE-BALANCING, AND PERFORMANCE IMPROVEMENTS CHANGES Saving: You asked for 'saving.

In this update1

Full notes

Full Delivery & Beyond update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes0 removals
  • Performance
  • Store
  • Events
  • Gameplay
  • Compatibility
addedSAVING, NEW SHIP AREAS, SHOP RE-BALANCING, AND PERFORMANCE IMPROVEMENTS
changedCHANGESShop: I've cut a deal with our fellow STAN and decreased store prices: Skates decreased to 15 Spring decreased to 10 Spray decreased to 5 (+ 100 decals allowed now) Shield increased to 75 And other items decreased / increased prices.
fixedCHANGESWorld Generation : Fixed world generation not using all possible templates. Fixed contracts not calculating the scrap & reward required Added slime back, as a variant to the chicken!
addedCHANGESOptimizations: Increased performance on train Increased performance on city Increased performance on apartments (sadly the 3000 degree area had to go) Forgot to properly config LOD, so now that should work :P Connecting players should lag less when joining! Hopefully this fixes the "player crashes after joining with 3 other players"
changedCHANGESSolo players: Increased auto respawns to 2
changedCHANGESLinux fixes: Some linux versions were not properly reporting their screen size, there is a fallback now.

Delivery & Beyond changes

addedSAVING, NEW SHIP AREAS, SHOP RE-BALANCING, AND PERFORMANCE IMPROVEMENTS
changedShop: I've cut a deal with our fellow STAN and decreased store prices: Skates decreased to 15 Spring decreased to 10 Spray decreased to 5 (+ 100 decals allowed now) Shield increased to 75 And other items decreased / increased prices.
fixedWorld Generation : Fixed world generation not using all possible templates. Fixed contracts not calculating the scrap & reward required Added slime back, as a variant to the chicken!
addedOptimizations: Increased performance on train Increased performance on city Increased performance on apartments (sadly the 3000 degree area had to go) Forgot to properly config LOD, so now that should work :P Connecting players should lag less when joining! Hopefully this fixes the "player crashes after joining with 3 other players"
changedSolo players: Increased auto respawns to 2

SAVING, NEW SHIP AREAS, SHOP RE-BALANCING, AND PERFORMANCE IMPROVEMENTS

CHANGES

  • Saving:

    • You asked for 'saving.' I don't know what that means, but our boys in the company figured it out and crammed the entire known universe onto a VHS tape. Once you load it? Gone. The tape eats the data itself. That's not a bug, that's a feature. Storage is expensive. Side effects may include spontaneous species reassignment.

      • You can save anytime, once per round

      • You can only load on round 1

      • Save is deleted after being loaded

      • You might experience some species swap

  • Ship:

    • Ship now contains a basement.

    • You wanted a mirror. Mirrors are for bathrooms. Our engineers built the Ultimate Camera 3000 instead, it does everything a mirror does, plus things a mirror shouldn't. If it starts glowing orange, that's normal. If YOU start glowing orange, you've got about four seconds.

  • Shop:

    • I've cut a deal with our fellow STAN and decreased store prices:

      • Skates decreased to 15

      • Spring decreased to 10

      • Spray decreased to 5 (+ 100 decals allowed now)

      • Shield increased to 75

      • And other items decreased / increased prices.

  • World Generation:

    • Fixed world generation not using all possible templates.

    • Fixed contracts not calculating the scrap & reward required

    • Added slime back, as a variant to the chicken!

  • Optimizations:

    • Increased performance on train

    • Increased performance on city

    • Increased performance on apartments (sadly the 3000 degree area had to go)

    • Forgot to properly config LOD, so now that should work :P

    • Connecting players should lag less when joining! Hopefully this fixes the "player crashes after joining with 3 other players"

  • Solo players:

    • Increased auto respawns to 2

  • Linux fixes:

    • Some linux versions were not properly reporting their screen size, there is a fallback now.

More content & optimizations to come soon (can only do so much solo developing)! Thanks again everyone for playing my silly yeen game, it's really motivating <3

~ FailCake

Source

Steam News / 12 February 2026

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