HomeGamesUpdatesPricingMethodology
Steam News18 December 20241y ago

Delivering At All Costs: Story and Setting

Steam post image We crafted Deliver At All Costs’ story to provide a journey just as chaotic as the gameplay!

Full notes

Full Deliver At All Costs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedWe crafted Deliver At All Costs’ story to provide a journey just as chaotic as the gameplay!
changedTold in three acts, the narrative mirrors Winston’s journey, starting in a world bathed in bright, sunlit optimism and shifting towards shadows and turmoil. With over 30,000 meticulously crafted words and two hours of fully voice-acted cinematics, Deliver At All Costs invites players to immerse themselves in a deeply mysterious, cinematic experience. For those who love to piece together mysteries, we’ve sprinkled some hidden clues throughout the game that hint at larger themes.

Deliver At All Costs changes

changedWe crafted Deliver At All Costs’ story to provide a journey just as chaotic as the gameplay!
changedTold in three acts, the narrative mirrors Winston’s journey, starting in a world bathed in bright, sunlit optimism and shifting towards shadows and turmoil. With over 30,000 meticulously crafted words and two hours of fully voice-acted cinematics, Deliver At All Costs invites players to immerse themselves in a deeply mysterious, cinematic experience. For those who love to piece together mysteries, we’ve sprinkled some hidden clues throughout the game that hint at larger themes.

Steam post image

We crafted Deliver At All Costs’ story to provide a journey just as chaotic as the gameplay!

At the centre of Deliver At All Costs is our protagonist: Winston Green, a down-on-his-luck courier with a fiery temper. His story begins with his first day on the job, but as his circumstances unravel, he is thrown into a downward spiral that explores themes of desperation and madness.

Told in three acts, the narrative mirrors Winston’s journey, starting in a world bathed in bright, sunlit optimism and shifting towards shadows and turmoil. With over 30,000 meticulously crafted words and two hours of fully voice-acted cinematics, Deliver At All Costs invites players to immerse themselves in a deeply mysterious, cinematic experience. For those who love to piece together mysteries, we’ve sprinkled some hidden clues throughout the game that hint at larger themes.

The first act of Deliver At All Costs introduces you to the island of St Monique, a fictional location inspired by the vibrant aesthetics and culture of Key West, Miami, and Santa Monica. But St Monique isn’t just a backdrop, it’s a character in its own right. As you explore, you’ll encounter the culture, music, and wacky characters of the era. Whether you’re cruising along the coast, navigating the bustling downtown streets, or slaloming through industrial zones, every inch of St Monique has a story to tell.

St Monique is just the beginning. This is only one of three cities you’ll get to explore throughout the game. Each location offers its own distinct atmosphere, characters, and challenges, ensuring that no two areas look or feel the same.

Take a glance at the chaotic and mysterious journey that Deliver At All Costs will deliver. The next episode of Delivering At All Costs, our dev diary series, is live!

Join the community at DeliverAtAllCosts.com

Source

Steam News / 18 December 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.