HomeGamesUpdatesPricingMethodology
Steam News4 February 20265mo ago

Dekaduck – Update 260129

Dekaduck – Update 260129 : Boss Fight Balancing & Discord Doors are Open This update focuses on polish and early adjustments as we prepare to open things up to more players.

Full notes

Full DekaDuck update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedThis update focuses on polish and early adjustments as we prepare to open things up to more players. After some playtesting (and a speedrunner friend pushing things a little too far), we made a few improvements:
changedBoss health reduced slightly The fight was lasting longer than intended, and feedback from multiple players confirmed it was taking too long to complete.
fixedBoss trigger fixed It was possible to jump over the trigger and skip the fight entirely, so the trigger area has been expanded.
changedDiscord link updated The doors to our Discord are open! Join us, get a first look at Dekaduck, and take part in upcoming playtesting sessions.
fixedWith the health reduced and the trigger fixed, this will help us balance out the boss fight. Thank you for following along, and we’re excited to start sharing more of the game with you

DekaDuck changes

changedThis update focuses on polish and early adjustments as we prepare to open things up to more players. After some playtesting (and a speedrunner friend pushing things a little too far), we made a few improvements:
changedBoss health reduced slightly The fight was lasting longer than intended, and feedback from multiple players confirmed it was taking too long to complete.
fixedBoss trigger fixed It was possible to jump over the trigger and skip the fight entirely, so the trigger area has been expanded.
changedDiscord link updated The doors to our Discord are open! Join us, get a first look at Dekaduck, and take part in upcoming playtesting sessions.
fixedWith the health reduced and the trigger fixed, this will help us balance out the boss fight. Thank you for following along, and we’re excited to start sharing more of the game with you

Dekaduck – Update 260129 : Boss Fight Balancing & Discord Doors are Open

This update focuses on polish and early adjustments as we prepare to open things up to more players. After some playtesting (and a speedrunner friend pushing things a little too far), we made a few improvements:

Fixes:

  • Boss health reduced slightly The fight was lasting longer than intended, and feedback from multiple players confirmed it was taking too long to complete.

  • Boss trigger fixed It was possible to jump over the trigger and skip the fight entirely, so the trigger area has been expanded.

  • Discord link updated The doors to our Discord are open! Join us, get a first look at Dekaduck, and take part in upcoming playtesting sessions.

Come join the Discord!

https://discord.gg/hYfkbvSNgg

With the health reduced and the trigger fixed, this will help us balance out the boss fight. Thank you for following along, and we’re excited to start sharing more of the game with you

Source

Steam News / 4 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.