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Steam News23 December 20232y ago

Launch Patch 5 - Performance Uplifts , QOL & Audio revamp

| Performance | Various vehicles texture optimisations Skeleton geometry has been even further reduced from 4908 to 4362 polygons, providing more performance when more are on screen at once.

Full notes

Full Deidthraw update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition5 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
changed| Performance |
changedSkeleton geometry has been even further reduced from 4908 to 4362 polygons, providing more performance when more are on screen at once.
changedMax Reflection resolution reduced further
addedPub Keys new light has had a shadow resolution adjustment
changed| Audio |
changedAll Mechanical Weapons volumes have been adjusted. + Even More Oomph.

| Performance |

Various vehicles texture optimisations

Skeleton geometry has been even further reduced from 4908 to 4362 polygons, providing more performance when more are on screen at once.

Max Reflection resolution reduced further

Better LODing on Crown Currency Drops

Better LODing on Skeleton Accessories

Pub Keys new light has had a shadow resolution adjustment

| Audio |

All Mechanical Weapons volumes have been adjusted. + Even More Oomph.

| Quality of Life |

Eusten [Silenced Variant] has been swapped for the Eusten Mk.II in both TINSELTOWN and OLDTOWN

| Bug Fixes |

Fixed a few more areas where you could sit outside of the enemy’s navigation zone

Source

Steam News / 23 December 2023

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