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Steam News1 August 202618d ago

Day 1 Stability Update. Major Launch Issues Fixed

The first 24 hours of Defrag Incremental were rougher than I intended. Some players encountered bugs that could disrupt or completely block their first runs.

Full notes

Full Defrag Incremental update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition6 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
  • Compatibility
  • Balance
addedSome players encountered bugs that could disrupt or completely block their first runs. This was not the experience I wanted the game to provide, and I am sorry. I have spent the first day reviewing your reports and fixing the most important launch issues. A new stability update is now live.
changedFixes and improvements include:
fixedFixed several blocking bugs that could prevent players from continuing their runs.
fixedFixed the workday sometimes starting twice.
fixedFixed duplicated day-start messages and animations.
changedChanged how workday time advances so that it better matches the in-game clock.

Defrag Incremental changes

addedSome players encountered bugs that could disrupt or completely block their first runs. This was not the experience I wanted the game to provide, and I am sorry. I have spent the first day reviewing your reports and fixing the most important launch issues. A new stability update is now live.
changedFixes and improvements include:
fixedFixed several blocking bugs that could prevent players from continuing their runs.
fixedFixed the workday sometimes starting twice.
fixedFixed duplicated day-start messages and animations.

The first 24 hours of Defrag Incremental were rougher than I intended.

Some players encountered bugs that could disrupt or completely block their first runs. This was not the experience I wanted the game to provide, and I am sorry. I have spent the first day reviewing your reports and fixing the most important launch issues. A new stability update is now live.

Fixes and improvements include:

  • Fixed several blocking bugs that could prevent players from continuing their runs.

  • Fixed the workday sometimes starting twice.

  • Fixed duplicated day-start messages and animations.

  • Changed how workday time advances so that it better matches the in-game clock.

  • Fixed several issues affecting the workday timer and reboots.

  • Interrupted disks now grant partial Reboot Charge based on their completion progress.

  • Fixed the save and load system.

  • Fixed the General tab of the BIOS.

  • Fixed the Options menu unexpectedly switching the game to an extremely small window.

  • Fullscreen mode now correctly restores the monitor resolution.

  • Reworked the windowed resolution options.

  • Improved support for 16:10 aspect ratios.

  • Fixed inconsistent Reboot Charge requirements shown in different panels.

  • Improved the end-of-day interface at common screen resolutions.

  • Fixed several smaller progression and interface issues affecting early runs.

The game should now provide a much smoother and more reliable experience. I am continuing to review every report and work on the remaining balance, usability, and technical issues. Thank you to everyone who reported these problems in detail, and thank you for your patience and for playing Defrag Incremental.

Source

Steam News / 1 August 2026

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