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Steam News13 October 20258mo ago

[Bug Fixes and Content Update]

Hello, this is Rootkit_, the developer of DEFRAG. Since the demo release, we’ve improved and refined many parts of the game based on your feedback and play data.

Full notes

Full DEFRAG update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Rootkit_, the developer of DEFRAG.

What changed

6 fixes4 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Events
  • Balance
changedSince the demo release, we’ve improved and refined many parts of the game based on your feedback and play data.
addedMost of all, thank you so much to everyone who played the demo and added it to your wishlist. Your support and feedback truly drive the development forward.
fixedCompleted FixesFixed an issue where overlapping sounds caused excessive amplification
fixedCompleted FixesClarified “[2x]” bonus drop text for enhanced monsters
fixedCompleted FixesFixed rewards not being granted after defeating the final firewall in Benchmark Mode
fixedCompleted FixesCorrected missing or incorrect text in certain UI elements

Since the demo release, we’ve improved and refined many parts of the game based on your feedback and play data.

Most of all, thank you so much to everyone who played the demo and added it to your wishlist. Your support and feedback truly drive the development forward.

[Update Status]

Most of the fixes mentioned in the previous post have now been applied.

[Completed Fixes]

  • Fixed an issue where overlapping sounds caused excessive amplification

  • Clarified “[2x]” bonus drop text for enhanced monsters

  • Fixed rewards not being granted after defeating the final firewall in Benchmark Mode

  • Corrected missing or incorrect text in certain UI elements

  • Fixed an issue where certain SFX ignored volume settings

  • Pressing ESC in the node scene now correctly opens the menu UI

  • Added low-frequency sound feedback when collecting resources to enhance the reward feel

  • Improved Ransom’s attack so the line now disconnects when distance increases

  • Added UI showing collected resources in cleared stages

  • Rebalanced Benchmark Mode to improve its risk-reward structure

[In Progress]

  • Developing a new tutorial UI to provide clearer guidance for each mode and system

[Future Plans]

These updates have been applied not only to the full version but also to the demo build.

Next, we’ll complete the tutorial and focus on expanding the content for the full release.

Thank you for reading. Your feedback continues to make DEFRAG a better game.

We’re actively gathering feedback on Discord. Join the discussion and help us make DEFRAG even better.

Source

Steam News / 13 October 2025

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