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Steam News5 April 20242y ago

Patch Notes #16

We're continuing that grindset! Following your feedback, we've addressed some bugs and rolled out some QoL fixes with optimization improvements!

Full notes

Full Definitely Not Fried Chicken update

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What changed

1 fix1 addition4 changes1 removal
  • Performance
  • UI and audio
  • Gameplay
fixedFollowing your feedback, we've addressed some bugs and rolled out some QoL fixes with optimization improvements! Check them out below:
changedGarage Names are now displayed on the in-world UI whilst they are parked and being loaded and unloaded.
changedVehicles now use the new slimmed UI which displays contained products with a tool tip
addedHave added additional looping loading screen images.
changedOptimizations:
changedFurther optimizations to overall performance

We're continuing that grindset!

Following your feedback, we've addressed some bugs and rolled out some QoL fixes with optimization improvements! Check them out below:

Changes:

  • Garage Names are now displayed on the in-world UI whilst they are parked and being loaded and unloaded.

  • Garage names are now displayed within the products accepted configuration panel shown when the garage is selected

  • Vehicles now use the new slimmed UI which displays contained products with a tool tip

  • Have added additional looping loading screen images.

Optimizations:

  • Further optimizations to overall performance

  • Removed a frame drop that occurred when opening the employee list that contained a large number of employees.

Bug Fixes:

  • Gun traps sometimes not triggering when being walked in-front of.

  • Traps not triggering after selling a broken trap and then placing a trap of the same type fown

  • The cooking pot going invisible during the lobster and crab cooking animations

Keep up to date across our social media and Discord channels here:

Dope Games (DNFC) Twitter Merge Twitter

Dope Games Discord Merge Games Discord

Source

Steam News / 5 April 2024

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