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Steam News4 March 20251y ago

Patch Notes v.1.0.6

Enhancement System A system has been added that allows units to be enhanced or the game's difficulty to be reduced through repeated play.

Full notes

Full Defensurvivor update

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What changed

0 fixes2 additions4 changes0 removals
  • Gameplay
  • Balance
addedA system has been added that allows units to be enhanced or the game's difficulty to be reduced through repeated play.
changedBalance Adjustments
changedThe amount of food obtained from defeating zombies has been increased across all difficulty levels.
changedThe probability of Tier 2 units appearing in Level 1 supply crates has been increased.
changedThe probability of units without combination formulas appearing in supply crates has been increased.
addedVarious actions such as unit synthesis, deployment, and movement can now be performed while the game is paused.

Defensurvivor changes

addedA system has been added that allows units to be enhanced or the game's difficulty to be reduced through repeated play.
changedBalance Adjustments
changedThe amount of food obtained from defeating zombies has been increased across all difficulty levels.
changedThe probability of Tier 2 units appearing in Level 1 supply crates has been increased.
changedThe probability of units without combination formulas appearing in supply crates has been increased.

Enhancement System

  • A system has been added that allows units to be enhanced or the game's difficulty to be reduced through repeated play.

Balance Adjustments

  • The amount of food obtained from defeating zombies has been increased across all difficulty levels.

  • The probability of Tier 2 units appearing in Level 1 supply crates has been increased.

  • The probability of units without combination formulas appearing in supply crates has been increased.

Convenience

  • Various actions such as unit synthesis, deployment, and movement can now be performed while the game is paused.

Source

Steam News / 4 March 2025

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