Full notes
Full Defensurvivor update
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What changed
- Balance
- Gameplay
- Maps
- Fixes
- UI and audio
Defensurvivor changes
[Balance Adjustments]
The range of Hunter units has been increased from 2 to 3.
The attack power of pickaxe-wielding zombies has been reduced by 20%.
The number of some enemies in Chapter 1 on Easy difficulty has been reduced.
The number of some early-stage enemies in Chapter 2 on Easy and Normal difficulties has been reduced.
[Bug Fixes]
Fixed an issue where units could not be placed on empty tiles after swapping the positions of a moving unit and another unit.
[Quality of Life Improvements]
The UI has been improved to allow players to check the battlefield while paused.
Some pop-ups can now be closed using the Esc key.
Players can now pause the game by pressing the Spacebar when no other pop-ups are active.
Hints for Chapter 2 have been added.
Source
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