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Steam News11 August 20241y ago

City of Tomorrow Patch #3

Welcome Defenders! Here's the changelog for the third amazing patch of City of Tomorrow Update! This patch brings a lot of improvements, including major performance increase, balance changes and fixes of notorious bugs!

In this update1

Full notes

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What changed

16 fixes11 additions19 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
  • Workshop
  • Balance
  • Fixes
changedThis patch brings a lot of improvements, including major performance increase, balance changes and fixes of notorious bugs!
addedChangesAdded new custom cursor
addedChangesAdded infusion particles on enemies
addedChangesAdded many new sounds for towers and ui
addedChangesAdded ui volume input in settings
addedChangesAdded tooltip to inventory and modules workshop buttons

Defendron TD changes

changedThis patch brings a lot of improvements, including major performance increase, balance changes and fixes of notorious bugs!
addedAdded new custom cursor
addedAdded infusion particles on enemies
addedAdded many new sounds for towers and ui
addedAdded ui volume input in settings

Welcome Defenders!

Here's the changelog for the third amazing patch of City of Tomorrow Update!

This patch brings a lot of improvements, including major performance increase, balance changes and fixes of notorious bugs!

We hope you will enjoy!

Changes

  • Added new custom cursor

  • Added infusion particles on enemies

  • Added many new sounds for towers and ui

  • Added ui volume input in settings

  • Added tooltip to inventory and modules workshop buttons

  • Added many new enemy sprites based on their health

  • Added floor shortcuts to elevator in menu (1-5 key)

  • Added master volume setting

  • Added SDD Upgrade Disks and Modules Workshop unlockables shown in level completion rewards

  • Added polish translation to tower names

  • Plasma Emitter can now equip Multishot to increase lasers count!

  • Increased Plasma Emitter damage

  • Increased Plasma Emitter lasers count from level 2

  • Increased Ion Blaster rate of fire

  • Increased Ion Blaster shots fired

  • Increased Ion Blaster luck

  • Increased Cluster Discharge luck

  • Increased Omnitron damage

  • Increased Chrono Trap module sockets count

  • Decreased Skywatcher module sockets count

  • Decreased Skywatcher fire rate and luck increment

  • Decreased Sniper's Hit range buff

  • Adjusted modules compatibilty

  • Adjusted volume ranges in settings

  • Improved difficulty tooltip description

  • Major performance improvements

  • Restricted some towers from showing attributes that doesn't affect tower itself

  • Updated Glacial Infusion and Electric Infusion descriptions

  • Localised locked level tooltip

  • Fixed aura not loading correctly when continueing saved game

  • Fixed modules shop and sell modules shop headers

  • Fixed modules sorting order

  • Fixed rusty road on Act 5 Level 2

  • Fixed module selection bug where sometimes two modules were selected on the start

  • Fixed a bug where actual cost in modules workshop were lower than the displayed one

  • Fixed some tooltips extendability

  • Fixed core levels wave generation

  • Fixed a bug preventing stats to go below zero (in case of debuffs)

  • Fixed a bug when pausing game while boss was spawning

  • Fixed tooltip having a lot of unused space on text below character wrap limit

  • Fixed a bug with module selection showing before the wave actually ended in two path levels

  • Fixed a bug with old buff tooltip popping up after selecting a tower

  • Fixed a bug where save were not saved upon starting endless mode

  • Fixed a bug with hanging tooltip when trigger has been disabled

  • Fixed a bug where first enemies in wave didn't have increased health

  • Rebalanced health increment in all difficulties due to bug above

  • Removed extendable tooltip info in non extendable tooltips

Source

Steam News / 11 August 2024

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