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Steam News12 September 20241y ago

v0.8.6.3 Patch Notes

We’ve had a blast showcasing DEEPMESS at events over the summer like AnimeNYC x PlayNYC. A huge thanks to everyone who checked out the demo and for all the support! We’ve added a new trait to the enemy pool: Fragile.

Full notes

Full DEEPMESS update

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What changed

0 fixes1 addition1 change0 removals
  • Events
  • Balance
changedWe’ve had a blast showcasing DEEPMESS at events over the summer like AnimeNYC x PlayNYC. A huge thanks to everyone who checked out the demo and for all the support!
addedWe’ve added a new trait to the enemy pool: Fragile. Enemies with this trait are a bit weak in the knees and take damage on descent no matter where they land. Rough ‘em up before you drop for max damage!

We’ve had a blast showcasing DEEPMESS at events over the summer like AnimeNYC x PlayNYC. A huge thanks to everyone who checked out the demo and for all the support!

We’ve added a new trait to the enemy pool: Fragile. Enemies with this trait are a bit weak in the knees and take damage on descent no matter where they land. Rough ‘em up before you drop for max damage!

Accompanying QoL changes and bug fixes:

- Added enemy trait: Fragile — enemy types with this trait will take damage on descent no matter what kind of tile they land on - Added reminder bark to the Phone Beacon (don’t forget to give Gino a call!) - Highscore tracker adjustments — refined metrics and multipliers, including penalties for downed player units

Source

Steam News / 12 September 2024

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