What changed
0 fixes1 addition0 changes0 removals
addedThis major update has finally introduced the Hollow World's first levels, together with a couple of other levels, The dwarf airship, the giants of the deep! and finally the first parts of the combat system! This new update has also improved on the choices that you can make in the game, giving you different outcomes and or different ways to go through the DeepLands. The goal of this is to add more uniqueness to each players journey. To demonstrate and show all the changes and new levels I made two new videos: New DeepLands Trailer: https://www.youtube.com/watch?v=YkZ7alhtgjc 20 min of DeepLands gameplay: https://www.youtube.com/watch?v=PmsVght7uzA&t=289s Improvements: -Storyline. -AI. -Combat system. -Lighting. -character movement system. -Level design ( only in a couple of levels). -choices players can make to impact their journey and story. -Player animations. -Creature animations. Bug Fixes: -Loading screen errors. -Music errors. -Collision or hitbox glitches. -Respawn glitches. -Sound effect glitches. -And much more small bugs or glitches. Future updates will include: -Combat improvements -Trading Cards -Achievements -Cloud saves -new levels
DeepLands changes
addedThis major update has finally introduced the Hollow World's first levels, together with a couple of other levels, The dwarf airship, the giants of the deep! and finally the first parts of the combat system! This new update has also improved on the choices that you can make in the game, giving you different outcomes and or different ways to go through the DeepLands. The goal of this is to add more uniqueness to each players journey. To demonstrate and show all the changes and new levels I made two new videos: New DeepLands Trailer: https://www.youtube.com/watch?v=YkZ7alhtgjc 20 min of DeepLands gameplay: https://www.youtube.com/watch?v=PmsVght7uzA&t=289s Improvements: -Storyline. -AI. -Combat system. -Lighting. -character movement system. -Level design ( only in a couple of levels). -choices players can make to impact their journey and story. -Player animations. -Creature animations. Bug Fixes: -Loading screen errors. -Music errors. -Collision or hitbox glitches. -Respawn glitches. -Sound effect glitches. -And much more small bugs or glitches. Future updates will include: -Combat improvements -Trading Cards -Achievements -Cloud saves -new levels
This major update has finally introduced the Hollow World's first levels, together with a couple of other levels, The dwarf airship, the giants of the deep! and finally the first parts of the combat system! This new update has also improved on the choices that you can make in the game, giving you different outcomes and or different ways to go through the DeepLands. The goal of this is to add more uniqueness to each players journey. To demonstrate and show all the changes and new levels I made two new videos: New DeepLands Trailer: https://www.youtube.com/watch?v=YkZ7alhtgjc 20 min of DeepLands gameplay: https://www.youtube.com/watch?v=PmsVght7uzA&t=289s Improvements: -Storyline. -AI. -Combat system. -Lighting. -character movement system. -Level design ( only in a couple of levels). -choices players can make to impact their journey and story. -Player animations. -Creature animations. Bug Fixes: -Loading screen errors. -Music errors. -Collision or hitbox glitches. -Respawn glitches. -Sound effect glitches. -And much more small bugs or glitches. Future updates will include: -Combat improvements -Trading Cards -Achievements -Cloud saves -new levels