Full notes
Full Deep Space Classic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Maps
Deep Space Classic changes
A lot of bugs have already been found in the game, and so before too many people are playing I've been working this whole time to fix them. Hope this update helps!
Additions
Added "Press E to interact" tip to the first-time launch menu
Added text to the floor in the menu to label interactable menus
Added red screen overlay when taking damage
Changes
Changed lobby screen text from "Waiting to spawn" to "Waiting for leader to select one of the spawn circles" to make it more obvious what the leader has to do
Made health bar stay on screen at all times but go dark when not taking damage
Fixes
Fixed glitch where pressing E on the online menu a second time would cause multiple menu windows to overlay
Fixed bug where players who took too long to load into the map would sometimes render the alien as being invisible
Fixed glitch where the game wouldn't end if the alien left the game
As a side note to some who may feel underwhelmed by the Joshua controller's damage, this is on purpose as he is meant to be a starter operator only and not to be really used past just starting out.
Source
Changelog.gg summarizes and formats this update. How we read updates.
